On Thu, Jul 26, 2018 at 03:59:00PM -0700, Tao Wu wrote:
> When scanout_mode enabled, surface is out of sync with actual screen.
> In such case, we just call sdl2_gl_scanout_flush to do redraw. This
> fixes bug reported in
> https://lists.freedesktop.org/archives/virglrenderer-devel/2018-July/001330
On Fri, Jul 27, 2018 at 6:59 AM Tao Wu wrote:
>
> When scanout_mode enabled, surface is out of sync with actual screen.
> In such case, we just call sdl2_gl_scanout_flush to do redraw. This
> fixes bug reported in
> https://lists.freedesktop.org/archives/virglrenderer-devel/2018-July/001330.html
>
When scanout_mode enabled, surface is out of sync with actual screen.
In such case, we just call sdl2_gl_scanout_flush to do redraw. This
fixes bug reported in
https://lists.freedesktop.org/archives/virglrenderer-devel/2018-July/001330.html
Signed-off-by: Tao Wu
---
ui/sdl2-gl.c | 5 +
1 fil