On Wed, Mar 02, 2011 at 05:34:08PM +, Peter Maydell wrote:
> The code for Thumb2 ORNS (or negated and set flags) was trashing
> a TCG input register which was needed later for use in calculating
> flags, with the effect that the carry flag was always set with
> the wrong sense. Fix this by usin
The code for Thumb2 ORNS (or negated and set flags) was trashing
a TCG input register which was needed later for use in calculating
flags, with the effect that the carry flag was always set with
the wrong sense. Fix this by using a TCG temporary instead.
Signed-off-by: Peter Maydell
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target-a