On 09/25/2013 01:20 PM, Nathan Froyd wrote:
> While the generic SSE translation codepath contains special logic to use
> 32-bit or 64-bit memory operands for some instructions, this logic doesn't
> catch the SSE {,u}comis{s,d} instructions. This oversight leads to too
> many bytes being read when
While the generic SSE translation codepath contains special logic to use
32-bit or 64-bit memory operands for some instructions, this logic doesn't
catch the SSE {,u}comis{s,d} instructions. This oversight leads to too
many bytes being read when those instructions use memory operands, which
can in