[Qemu-devel] [PATCH 0/5] tcg-arm: LPAE: fix and extend xn control

2015-02-12 Thread Andrew Jones
This series fixes and extends the determination of whether or not an address is executable for LPAE translations. The main patch is 4/5, and describes the details in its commit message. Patches 1-3 prepare for the main patch, and patch 5/5 is a code cleanup made possible by introducing a new helper

Re: [Qemu-devel] [PATCH 0/5] tcg-arm: LPAE: fix and extend xn control

2015-02-24 Thread Andrew Jones
On Thu, Feb 12, 2015 at 04:05:02PM +0100, Andrew Jones wrote: > This series fixes and extends the determination of whether or > not an address is executable for LPAE translations. The main > patch is 4/5, and describes the details in its commit message. > Patches 1-3 prepare for the main patch, and

Re: [Qemu-devel] [PATCH 0/5] tcg-arm: LPAE: fix and extend xn control

2015-02-24 Thread Peter Maydell
On 25 February 2015 at 00:06, Andrew Jones wrote: > Ping? This isn't a huge priority, but I wouldn't want it to get lost either. I'm on holiday :-) Easy stuff is getting done but things that take time (read: code review) are postponed til mid-March. You can wait til then, or find somebody else on

Re: [Qemu-devel] [PATCH 0/5] tcg-arm: LPAE: fix and extend xn control

2015-02-24 Thread Andrew Jones
On Wed, Feb 25, 2015 at 12:08:16AM +0900, Peter Maydell wrote: > On 25 February 2015 at 00:06, Andrew Jones wrote: > > Ping? This isn't a huge priority, but I wouldn't want it to get lost either. > > I'm on holiday :-) Easy stuff is getting done but things that > take time (read: code review) are