On 21 April 2016 at 09:48, Aurelien Jarno wrote:
> The TCG code is quite performance sensitive, but at the same time can
> also be quite tricky. That is why asserts that can be enabled with the
> --enable-debug-tcg configure option.
>
> This used to work the following way:
>
The TCG code is quite performance sensitive, but at the same time can
also be quite tricky. That is why asserts that can be enabled with the
--enable-debug-tcg configure option.
This used to work the following way:
| #include "config.h"
|
| ...
|
| #if !defined(CONFIG_DEBUG_TCG) &&