On Wed, Jul 26, 2017 at 01:45:51PM +0100, Daniel P. Berrange wrote:
> On Wed, Jul 26, 2017 at 02:33:10PM +0200, Gerd Hoffmann wrote:
> > Hi,
> >
> > > FYI, after adding qcodes to the keycodemapdb, (but not having picked
> > > your branch),
> >
> > I don't think this is a good idea. qkeycode nu
On Wed, Jul 26, 2017 at 02:33:10PM +0200, Gerd Hoffmann wrote:
> Hi,
>
> > FYI, after adding qcodes to the keycodemapdb, (but not having picked
> > your branch),
>
> I don't think this is a good idea. qkeycode numbers are a qemu-private
> thing, they can (and did in the past) change. The nam
Hi,
> FYI, after adding qcodes to the keycodemapdb, (but not having picked
> your branch),
I don't think this is a good idea. qkeycode numbers are a qemu-private
thing, they can (and did in the past) change. The names are api and
must not change.
> I was actually just going add an entry for
On Wed, Jul 26, 2017 at 01:44:07PM +0200, Gerd Hoffmann wrote:
> Hi,
>
> > qcodes as currently defined cover only a subset of the AT set1
> > scancodes,
> > so we need to define countless more qcodes before we consider
> > converting
> > UIs to use qcodes.
> >
> > Aside from the pause/break bug
Hi,
> qcodes as currently defined cover only a subset of the AT set1
> scancodes,
> so we need to define countless more qcodes before we consider
> converting
> UIs to use qcodes.
>
> Aside from the pause/break bug, the changes to ps2 driver to round
> trip
> via qcodes have now made it impossi
On Tue, Jul 25, 2017 at 01:53:40PM +0200, Gerd Hoffmann wrote:
> Hi,
>
> > > You're putting some specific code for spice in ps2 emulation.
> > > IMO, the workaround should be moved to spice keyboard handling
> > > (ui/spice-input.c),
> > > which needs to generate a qcode instead of a scancode.
>
Hi,
> > You're putting some specific code for spice in ps2 emulation.
> > IMO, the workaround should be moved to spice keyboard handling
> > (ui/spice-input.c),
> > which needs to generate a qcode instead of a scancode.
>
> This isn't really a spice specific hack. QEMU internal code is *not*
>
On Mon, Jul 24, 2017 at 09:55:20PM +0200, Hervé Poussineau wrote:
> Le 24/07/2017 à 18:46, Daniel P. Berrange a écrit :
> > The processing of the scancodes for PAUSE/BREAK has been broken since
> > the conversion to qcodes in:
> >
> > commit 8c10e0baf0260b59a4e984744462a18016662e3e
> > Author
Le 24/07/2017 à 18:46, Daniel P. Berrange a écrit :
The processing of the scancodes for PAUSE/BREAK has been broken since
the conversion to qcodes in:
commit 8c10e0baf0260b59a4e984744462a18016662e3e
Author: Hervé Poussineau
Date: Thu Sep 15 22:06:26 2016 +0200
ps2: use QEMU qcodes
The processing of the scancodes for PAUSE/BREAK has been broken since
the conversion to qcodes in:
commit 8c10e0baf0260b59a4e984744462a18016662e3e
Author: Hervé Poussineau
Date: Thu Sep 15 22:06:26 2016 +0200
ps2: use QEMU qcodes instead of scancodes
When using a VNC client, with t
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