On 29 March 2016 at 15:02, Pooja Dhannawat wrote:
> surface_bits_per_pixel() always returns 32
> so, removing other dead code which is
> based on DEPTH !== 32
>
> Signed-off-by: Pooja Dhannawat
> ---
Thanks; I have applied this patch to target-arm.next.
-- PMM
CCing Peter Maydell.
On Tue, Mar 29, 2016 at 7:32 PM, Pooja Dhannawat
wrote:
> surface_bits_per_pixel() always returns 32
> so, removing other dead code which is
> based on DEPTH !== 32
>
> Signed-off-by: Pooja Dhannawat
> ---
> v2: As surface_bits_per_pixel() always returns 32,
> so instea
surface_bits_per_pixel() always returns 32
so, removing other dead code which is
based on DEPTH !== 32
Signed-off-by: Pooja Dhannawat
---
v2: As surface_bits_per_pixel() always returns 32,
so instead of relying on array :
draw_line_table2[surface_bits_per_pixel(surface)]