Which currently only means removing some checks. Old code won't require more than two channels, but new code will need it.
Signed-off-by: Kővágó, Zoltán <dirty.ice...@gmail.com> --- audio/alsaaudio.c | 7 ------- audio/audio.c | 2 +- 2 files changed, 1 insertion(+), 8 deletions(-) diff --git a/audio/alsaaudio.c b/audio/alsaaudio.c index 3e5c800d38..f6fe95b557 100644 --- a/audio/alsaaudio.c +++ b/audio/alsaaudio.c @@ -497,13 +497,6 @@ static int alsa_open(bool in, struct alsa_params_req *req, goto err; } - if (nchannels != 1 && nchannels != 2) { - alsa_logerr2 (err, typ, - "Can not handle obtained number of channels %d\n", - nchannels); - goto err; - } - if (pdo->buffer_count) { if (pdo->buffer_len) { int64_t req = pdo->buffer_len * pdo->buffer_count; diff --git a/audio/audio.c b/audio/audio.c index c89e82443d..f59dd0100f 100644 --- a/audio/audio.c +++ b/audio/audio.c @@ -240,7 +240,7 @@ static int audio_validate_settings (struct audsettings *as) { int invalid; - invalid = as->nchannels != 1 && as->nchannels != 2; + invalid = as->nchannels < 1; invalid |= as->endianness != 0 && as->endianness != 1; switch (as->fmt) { -- 2.20.1