From: Richard Henderson <richard.hender...@linaro.org> Altivec (in all its versions) supports 32 128-bit vector registers, whase names are by convention v0, v1,..., and v32.
Signed-off-by: Richard Henderson <richard.hender...@linaro.org> Signed-off-by: Aleksandar Markovic <amarko...@wavecomp.com> --- tcg/ppc/tcg-target.h | 11 +++++- tcg/ppc/tcg-target.inc.c | 88 ++++++++++++++++++++++++++++++------------------ 2 files changed, 65 insertions(+), 34 deletions(-) diff --git a/tcg/ppc/tcg-target.h b/tcg/ppc/tcg-target.h index 7627fb6..690fa74 100644 --- a/tcg/ppc/tcg-target.h +++ b/tcg/ppc/tcg-target.h @@ -31,7 +31,7 @@ # define TCG_TARGET_REG_BITS 32 #endif -#define TCG_TARGET_NB_REGS 32 +#define TCG_TARGET_NB_REGS 64 #define TCG_TARGET_INSN_UNIT_SIZE 4 #define TCG_TARGET_TLB_DISPLACEMENT_BITS 16 @@ -45,6 +45,15 @@ typedef enum { TCG_REG_R24, TCG_REG_R25, TCG_REG_R26, TCG_REG_R27, TCG_REG_R28, TCG_REG_R29, TCG_REG_R30, TCG_REG_R31, + TCG_REG_V0, TCG_REG_V1, TCG_REG_V2, TCG_REG_V3, + TCG_REG_V4, TCG_REG_V5, TCG_REG_V6, TCG_REG_V7, + TCG_REG_V8, TCG_REG_V9, TCG_REG_V10, TCG_REG_V11, + TCG_REG_V12, TCG_REG_V13, TCG_REG_V14, TCG_REG_V15, + TCG_REG_V16, TCG_REG_V17, TCG_REG_V18, TCG_REG_V19, + TCG_REG_V20, TCG_REG_V21, TCG_REG_V22, TCG_REG_V23, + TCG_REG_V24, TCG_REG_V25, TCG_REG_V26, TCG_REG_V27, + TCG_REG_V28, TCG_REG_V29, TCG_REG_V30, TCG_REG_V31, + TCG_REG_CALL_STACK = TCG_REG_R1, TCG_AREG0 = TCG_REG_R27 } TCGReg; diff --git a/tcg/ppc/tcg-target.inc.c b/tcg/ppc/tcg-target.inc.c index 852b894..8e1bba7 100644 --- a/tcg/ppc/tcg-target.inc.c +++ b/tcg/ppc/tcg-target.inc.c @@ -42,6 +42,9 @@ # define TCG_REG_TMP1 TCG_REG_R12 #endif +#define TCG_VEC_TMP1 TCG_REG_V0 +#define TCG_VEC_TMP2 TCG_REG_V1 + #define TCG_REG_TB TCG_REG_R31 #define USE_REG_TB (TCG_TARGET_REG_BITS == 64) @@ -72,39 +75,15 @@ bool have_isa_3_00; #endif #ifdef CONFIG_DEBUG_TCG -static const char * const tcg_target_reg_names[TCG_TARGET_NB_REGS] = { - "r0", - "r1", - "r2", - "r3", - "r4", - "r5", - "r6", - "r7", - "r8", - "r9", - "r10", - "r11", - "r12", - "r13", - "r14", - "r15", - "r16", - "r17", - "r18", - "r19", - "r20", - "r21", - "r22", - "r23", - "r24", - "r25", - "r26", - "r27", - "r28", - "r29", - "r30", - "r31" +static const char tcg_target_reg_names[TCG_TARGET_NB_REGS][4] = { + "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", + "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", + "r16", "r17", "r18", "r19", "r20", "r21", "r22", "r23", + "r24", "r25", "r26", "r27", "r28", "r29", "r30", "r31", + "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", + "v8", "v9", "v10", "v11", "v12", "v13", "v14", "v15", + "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", + "v24", "v25", "v26", "v27", "v28", "v29", "v30", "v31", }; #endif @@ -139,6 +118,26 @@ static const int tcg_target_reg_alloc_order[] = { TCG_REG_R5, TCG_REG_R4, TCG_REG_R3, + + /* V0 and V1 reserved as temporaries; V20 - V31 are call-saved */ + TCG_REG_V2, /* call clobbered, vectors */ + TCG_REG_V3, + TCG_REG_V4, + TCG_REG_V5, + TCG_REG_V6, + TCG_REG_V7, + TCG_REG_V8, + TCG_REG_V9, + TCG_REG_V10, + TCG_REG_V11, + TCG_REG_V12, + TCG_REG_V13, + TCG_REG_V14, + TCG_REG_V15, + TCG_REG_V16, + TCG_REG_V17, + TCG_REG_V18, + TCG_REG_V19, }; static const int tcg_target_call_iarg_regs[] = { @@ -2808,6 +2807,27 @@ static void tcg_target_init(TCGContext *s) tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_R11); tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_R12); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V0); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V1); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V2); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V3); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V4); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V5); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V6); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V7); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V8); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V9); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V10); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V11); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V12); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V13); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V14); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V15); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V16); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V17); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V18); + tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V19); + s->reserved_regs = 0; tcg_regset_set_reg(s->reserved_regs, TCG_REG_R0); /* tcg temp */ tcg_regset_set_reg(s->reserved_regs, TCG_REG_R1); /* stack pointer */ @@ -2818,6 +2838,8 @@ static void tcg_target_init(TCGContext *s) tcg_regset_set_reg(s->reserved_regs, TCG_REG_R13); /* thread pointer */ #endif tcg_regset_set_reg(s->reserved_regs, TCG_REG_TMP1); /* mem temp */ + tcg_regset_set_reg(s->reserved_regs, TCG_VEC_TMP1); + tcg_regset_set_reg(s->reserved_regs, TCG_VEC_TMP2); if (USE_REG_TB) { tcg_regset_set_reg(s->reserved_regs, TCG_REG_TB); /* tb->tc_ptr */ } -- 2.7.4