From: Richard Henderson <richard.hender...@linaro.org>

Altivec (in all its versions) supports 32 128-bit vector registers,
whase names are by convention v0, v1,..., and v32.

Signed-off-by: Richard Henderson <richard.hender...@linaro.org>
Signed-off-by: Aleksandar Markovic <amarko...@wavecomp.com>
---
 tcg/ppc/tcg-target.h     | 11 +++++-
 tcg/ppc/tcg-target.inc.c | 88 ++++++++++++++++++++++++++++++------------------
 2 files changed, 65 insertions(+), 34 deletions(-)

diff --git a/tcg/ppc/tcg-target.h b/tcg/ppc/tcg-target.h
index 7627fb6..690fa74 100644
--- a/tcg/ppc/tcg-target.h
+++ b/tcg/ppc/tcg-target.h
@@ -31,7 +31,7 @@
 # define TCG_TARGET_REG_BITS  32
 #endif
 
-#define TCG_TARGET_NB_REGS 32
+#define TCG_TARGET_NB_REGS 64
 #define TCG_TARGET_INSN_UNIT_SIZE 4
 #define TCG_TARGET_TLB_DISPLACEMENT_BITS 16
 
@@ -45,6 +45,15 @@ typedef enum {
     TCG_REG_R24, TCG_REG_R25, TCG_REG_R26, TCG_REG_R27,
     TCG_REG_R28, TCG_REG_R29, TCG_REG_R30, TCG_REG_R31,
 
+    TCG_REG_V0,  TCG_REG_V1,  TCG_REG_V2,  TCG_REG_V3,
+    TCG_REG_V4,  TCG_REG_V5,  TCG_REG_V6,  TCG_REG_V7,
+    TCG_REG_V8,  TCG_REG_V9,  TCG_REG_V10, TCG_REG_V11,
+    TCG_REG_V12, TCG_REG_V13, TCG_REG_V14, TCG_REG_V15,
+    TCG_REG_V16, TCG_REG_V17, TCG_REG_V18, TCG_REG_V19,
+    TCG_REG_V20, TCG_REG_V21, TCG_REG_V22, TCG_REG_V23,
+    TCG_REG_V24, TCG_REG_V25, TCG_REG_V26, TCG_REG_V27,
+    TCG_REG_V28, TCG_REG_V29, TCG_REG_V30, TCG_REG_V31,
+
     TCG_REG_CALL_STACK = TCG_REG_R1,
     TCG_AREG0 = TCG_REG_R27
 } TCGReg;
diff --git a/tcg/ppc/tcg-target.inc.c b/tcg/ppc/tcg-target.inc.c
index 852b894..8e1bba7 100644
--- a/tcg/ppc/tcg-target.inc.c
+++ b/tcg/ppc/tcg-target.inc.c
@@ -42,6 +42,9 @@
 # define TCG_REG_TMP1   TCG_REG_R12
 #endif
 
+#define TCG_VEC_TMP1    TCG_REG_V0
+#define TCG_VEC_TMP2    TCG_REG_V1
+
 #define TCG_REG_TB     TCG_REG_R31
 #define USE_REG_TB     (TCG_TARGET_REG_BITS == 64)
 
@@ -72,39 +75,15 @@ bool have_isa_3_00;
 #endif
 
 #ifdef CONFIG_DEBUG_TCG
-static const char * const tcg_target_reg_names[TCG_TARGET_NB_REGS] = {
-    "r0",
-    "r1",
-    "r2",
-    "r3",
-    "r4",
-    "r5",
-    "r6",
-    "r7",
-    "r8",
-    "r9",
-    "r10",
-    "r11",
-    "r12",
-    "r13",
-    "r14",
-    "r15",
-    "r16",
-    "r17",
-    "r18",
-    "r19",
-    "r20",
-    "r21",
-    "r22",
-    "r23",
-    "r24",
-    "r25",
-    "r26",
-    "r27",
-    "r28",
-    "r29",
-    "r30",
-    "r31"
+static const char tcg_target_reg_names[TCG_TARGET_NB_REGS][4] = {
+    "r0",  "r1",  "r2",  "r3",  "r4",  "r5",  "r6",  "r7",
+    "r8",  "r9",  "r10", "r11", "r12", "r13", "r14", "r15",
+    "r16", "r17", "r18", "r19", "r20", "r21", "r22", "r23",
+    "r24", "r25", "r26", "r27", "r28", "r29", "r30", "r31",
+    "v0",  "v1",  "v2",  "v3",  "v4",  "v5",  "v6",  "v7",
+    "v8",  "v9",  "v10", "v11", "v12", "v13", "v14", "v15",
+    "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23",
+    "v24", "v25", "v26", "v27", "v28", "v29", "v30", "v31",
 };
 #endif
 
@@ -139,6 +118,26 @@ static const int tcg_target_reg_alloc_order[] = {
     TCG_REG_R5,
     TCG_REG_R4,
     TCG_REG_R3,
+
+    /* V0 and V1 reserved as temporaries; V20 - V31 are call-saved */
+    TCG_REG_V2,   /* call clobbered, vectors */
+    TCG_REG_V3,
+    TCG_REG_V4,
+    TCG_REG_V5,
+    TCG_REG_V6,
+    TCG_REG_V7,
+    TCG_REG_V8,
+    TCG_REG_V9,
+    TCG_REG_V10,
+    TCG_REG_V11,
+    TCG_REG_V12,
+    TCG_REG_V13,
+    TCG_REG_V14,
+    TCG_REG_V15,
+    TCG_REG_V16,
+    TCG_REG_V17,
+    TCG_REG_V18,
+    TCG_REG_V19,
 };
 
 static const int tcg_target_call_iarg_regs[] = {
@@ -2808,6 +2807,27 @@ static void tcg_target_init(TCGContext *s)
     tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_R11);
     tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_R12);
 
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V0);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V1);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V2);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V3);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V4);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V5);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V6);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V7);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V8);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V9);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V10);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V11);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V12);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V13);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V14);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V15);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V16);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V17);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V18);
+    tcg_regset_set_reg(tcg_target_call_clobber_regs, TCG_REG_V19);
+
     s->reserved_regs = 0;
     tcg_regset_set_reg(s->reserved_regs, TCG_REG_R0); /* tcg temp */
     tcg_regset_set_reg(s->reserved_regs, TCG_REG_R1); /* stack pointer */
@@ -2818,6 +2838,8 @@ static void tcg_target_init(TCGContext *s)
     tcg_regset_set_reg(s->reserved_regs, TCG_REG_R13); /* thread pointer */
 #endif
     tcg_regset_set_reg(s->reserved_regs, TCG_REG_TMP1); /* mem temp */
+    tcg_regset_set_reg(s->reserved_regs, TCG_VEC_TMP1);
+    tcg_regset_set_reg(s->reserved_regs, TCG_VEC_TMP2);
     if (USE_REG_TB) {
         tcg_regset_set_reg(s->reserved_regs, TCG_REG_TB);  /* tb->tc_ptr */
     }
-- 
2.7.4


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