All public code should use qemu_input_event_send_key* functions instead of creating an event directly.
Signed-off-by: Daniel P. Berrange <berra...@redhat.com> --- include/ui/input.h | 1 - ui/input.c | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/include/ui/input.h b/include/ui/input.h index 479cc46cfc..f8cee43f65 100644 --- a/include/ui/input.h +++ b/include/ui/input.h @@ -38,7 +38,6 @@ void qemu_input_event_send_impl(QemuConsole *src, InputEvent *evt); void qemu_input_event_sync(void); void qemu_input_event_sync_impl(void); -InputEvent *qemu_input_event_new_key(KeyValue *key, bool down); void qemu_input_event_send_key(QemuConsole *src, KeyValue *key, bool down); void qemu_input_event_send_key_number(QemuConsole *src, int num, bool down); void qemu_input_event_send_key_qcode(QemuConsole *src, QKeyCode q, bool down); diff --git a/ui/input.c b/ui/input.c index 9914daf0b4..23f9f2c5e0 100644 --- a/ui/input.c +++ b/ui/input.c @@ -374,7 +374,7 @@ void qemu_input_event_sync(void) replay_input_sync_event(); } -InputEvent *qemu_input_event_new_key(KeyValue *key, bool down) +static InputEvent *qemu_input_event_new_key(KeyValue *key, bool down) { InputEvent *evt = g_new0(InputEvent, 1); evt->u.key.data = g_new0(InputKeyEvent, 1); -- 2.13.5