From: Cole Robinson
We were using the wrong coordinates, this fixes things to match the
original gtk2 implementation.
You can see this error in action by using -vga qxl, however even after this
patch the mouse warps in small increments up and to the left, -7x and -3y
pixels at a time, until the
From: Cole Robinson
We were using the wrong coordinates, this fixes things to match the
original gtk2 implementation.
You can see this error in action by using -vga qxl, however even after this
patch the mouse warps in small increments up and to the left, -7x and -3y
pixels at a time, until the