Hello, Please find a few minor tb lock updates in the MTTCG series. The main motivation was to remove tb_lock_reset() and explicitly unlock the tb_lock wherever possible so that reset() can be removed. This is not possible yet since we take interrupts and exit the execution loop with the tb lock held from multiple locations. However, I still think that explicit unlocking is a good idea.
Thanks, Pranith Kumar (3): tcg: Release tb_lock in the order acquired tcg: Reuse hashed pc value tcg: Explicitly unlock tb_lock cpu-exec.c | 17 ++++++----------- exec.c | 2 ++ hw/i386/kvmvapic.c | 1 + translate-all.c | 3 +++ 4 files changed, 12 insertions(+), 11 deletions(-) -- 2.11.0