On 13/07/2015 13:53, Paolo Bonzini wrote:
On 10/07/2015 18:08, fred.kon...@greensocs.com wrote:
From: KONRAD Frederic
This is the async_safe_work introduction bit of the Multithread TCG work.
Rebased on current upstream (6169b60285fe1ff730d840a49527e721bfb30899).
It can be cloned here:
http:
Paolo Bonzini writes:
> On 10/07/2015 18:08, fred.kon...@greensocs.com wrote:
>> From: KONRAD Frederic
>>
>> This is the async_safe_work introduction bit of the Multithread TCG work.
>> Rebased on current upstream (6169b60285fe1ff730d840a49527e721bfb30899).
>>
>> It can be cloned here:
>> htt
On 10/07/2015 18:08, fred.kon...@greensocs.com wrote:
> From: KONRAD Frederic
>
> This is the async_safe_work introduction bit of the Multithread TCG work.
> Rebased on current upstream (6169b60285fe1ff730d840a49527e721bfb30899).
>
> It can be cloned here:
> http://git.greensocs.com/fkonrad/mt
From: KONRAD Frederic
This is the async_safe_work introduction bit of the Multithread TCG work.
Rebased on current upstream (6169b60285fe1ff730d840a49527e721bfb30899).
It can be cloned here:
http://git.greensocs.com/fkonrad/mttcg.git branch async_work_v2
The first patch introduces a mutex to pr