On Tue, Apr 26, 2016 at 08:13:21PM +0200, Thomas Huth wrote:
> On 20.04.2016 04:33, David Gibson wrote:
> > Currently the pseries code builds a "skeleton" device tree at machine init
> > time, then adds a bunch of stuff to it at reset. Over time, more and more
> > logic has had to be moved from in
On 20.04.2016 04:33, David Gibson wrote:
> Currently the pseries code builds a "skeleton" device tree at machine init
> time, then adds a bunch of stuff to it at reset. Over time, more and more
> logic has had to be moved from init to reset time, and there's really no
> advantage to doing any of i
On 04/20/2016 12:33 PM, David Gibson wrote:
Currently the pseries code builds a "skeleton" device tree at machine init
time, then adds a bunch of stuff to it at reset. Over time, more and more
logic has had to be moved from init to reset time, and there's really no
advantage to doing any of it a
Currently the pseries code builds a "skeleton" device tree at machine init
time, then adds a bunch of stuff to it at reset. Over time, more and more
logic has had to be moved from init to reset time, and there's really no
advantage to doing any of it at init time.
This patch removes the init time