On Friday 01 February 2008, Johannes Schindelin wrote:
> Hi,
>
> On Fri, 1 Feb 2008, Christian Laursen wrote:
> > Gervase Lam <[EMAIL PROTECTED]> writes:
> > >>>From my minimal understanding of what he is saying, it seems he would
> > >
> > > prefer there to be a BOCHS graphics adapter, which would
Hi,
On Fri, 1 Feb 2008, Christian Laursen wrote:
> Gervase Lam <[EMAIL PROTECTED]> writes:
>
> >>>From my minimal understanding of what he is saying, it seems he would
> > prefer there to be a BOCHS graphics adapter, which would then pass the
> > OpenGL commands from Windows to Linux OpenGL. A
Gervase Lam <[EMAIL PROTECTED]> writes:
>>From my minimal understanding of what he is saying, it seems he would
> prefer there to be a BOCHS graphics adapter, which would then pass the
> OpenGL commands from Windows to Linux OpenGL. Also, Direct3D commands
> would be passed from Windows to Linux
> From: Alexander Graf
> Subject: Re: [Qemu-devel] [patch] cocoa.m - Core Graphics support
> Date: Thu, 31 Jan 2008 09:29:02 +0100
> I somehow like the idea of having a GL based video output.
Awhile back, somebody did a patch to allow guest accelerated Windows
OpenGL graphics