On Fri, Apr 09, 2010 at 05:28:40PM +0200, Stefan Weil wrote:
Register fp (frame pointer) is a bad choice for compilations
without optimisation, because the compiler makes heavy use
of this register (so the resulting code crashes).
Register s0 had been used for TCG_AREG1 in earlier releases,
On Thu, Apr 08, 2010 at 03:38:52PM +0200, Stefan Weil wrote:
Register fp is a bad choice for compilations without
optimisation, because the compiler makes heavy use
of this register (so the resulting code crashes).
I don't fully understand why the compiler makes use of this register in
code