> I tried harder to change the SLIRP queue stuff to something saner by
> hiding the pointer access inside inlined functions. Still when I
> changed the 32 bit pointers to native 64 bit (or moved the pointers
> outside the packet), qemu crashes. Must be some devilishly hidden
> access somewhere. I already fixed one, which involved recycling port
> number fields for buffer pointers. IMHO there should be some kind of
> corporeal punishments mandated by law for writing this kind of mess.
> Maybe it would even be easier to create a new userland IP stack based
> on Linux from scratch instead of fixing this.
>
> I think I'll just commit in the log part, unless there are objections.

IMHO you should add a context in the 'struct socket' structure so that you can avoid adding a context in all the functions manipulating this structure. The same holds for mbuf.

Regards,

Fabrice.


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