> > Well,
> > to sum up the problem with dsound (Windows audio driver),
> qemu crash
> > when is closed using "X" in console window. The reason is quite
> > complicated:
> > - in audio/dsoundaudio.c you allocate a IDirectSound* using
> > CoCreateInstance
> > - in audio/audio.c AUD_init you set
On Mon, 5 Jun 2006, ZIGLIO, Frediano, VF-IT wrote:
Well,
to sum up the problem with dsound (Windows audio driver), qemu crash
when is closed using "X" in console window. The reason is quite
complicated:
- in audio/dsoundaudio.c you allocate a IDirectSound* using
CoCreateInstance
- in audio/aud
Well,
to sum up the problem with dsound (Windows audio driver), qemu crash
when is closed using "X" in console window. The reason is quite
complicated:
- in audio/dsoundaudio.c you allocate a IDirectSound* using
CoCreateInstance
- in audio/audio.c AUD_init you set up a atexit handler
- you close