Re: [Qgis-developer] When a code freeze?

2011-02-25 Thread Tim Sutton
Hi I will post updated details for the roadway to 1.7 over the weekend probably. One comment on your Plugin I would like to make: I really like the functions it brings to qgis but if we are going to include it in the final release my feeling is that it should really have snapping option (using pixe

Re: [Qgis-developer] Plugin Development C++ Windows - Any response?

2011-02-25 Thread Martin Dobias
Hi Tim On Wed, Feb 23, 2011 at 10:13 PM, Tim Sutton wrote: >> >> One other thing : it would be nice if the C++ plugins could be loaded from >> another directory than the official one. > > Ok I added support for this - see the bottom of the general options > tab in QGIS Options dialog. > > Availab

Re[2]: [Qgis-developer] When a code freeze?

2011-02-25 Thread Sergey Yakushev
Try again. Now this should not cause difficulties. Fri, 25 Feb 2011 10:46:55 +0200 письмо от Tim Sutton : Hi I will post updated details for the roadway to 1.7 over the weekend probably. One comment on your Plugin I would like to make: I really like the functions it brings to qgis but if we a

Re: [Qgis-developer] new plugin repo online

2011-02-25 Thread Martin Dobias
On Thu, Feb 24, 2011 at 9:41 AM, Paolo Cavallini wrote: > Il giorno mer, 23/02/2011 alle 00.47 -0800, Alex Mandel ha scritto: > >> That feature has been discussed, is way down at the bottom of the todo >> list but is quite possible. We are looking for python programmers to try >> and implement it

[Qgis-developer] PostGIS enhancements

2011-02-25 Thread Paolo Cavallini
Hi all. The development version of QGIS, due shortly, is bringing us several important new features (see eg [0]). In particular, 3D and raster support. I know of the work being done on raster support through a plugin (which should be integrated in PostGIS manager IMHO), but I'm not aware of any wor

Re: [Qgis-developer] PostGIS enhancements

2011-02-25 Thread G. Allegri
> > The development version of QGIS, due shortly, is bringing us several > I suppose you mean Postgis... giovanni > important new features (see eg [0]). In particular, 3D and raster > support. I know of the work being done on raster support through a > plugin (which should be integrated in Post

Re: [Qgis-developer] PostGIS enhancements

2011-02-25 Thread Paolo Cavallini
Il giorno ven, 25/02/2011 alle 15.17 +0100, G. Allegri ha scritto: > I suppose you mean Postgis... ooops, sorry ;) -- http://www.faunalia.it/pc ___ Qgis-developer mailing list Qgis-developer@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/qg

Re: Re[2]: [Qgis-developer] When a code freeze?

2011-02-25 Thread Tim Sutton
Hi On Fri, Feb 25, 2011 at 12:42 PM, Sergey Yakushev wrote: > Try again. Now this should not cause difficulties. > Ah sooo much better! Thanks. Another point maybe is the first time I try to use it, it says 'not configured' and then I open the roadgraph options dialog and simply press ok and the

Re: Re[2]: [Qgis-developer] When a code freeze?

2011-02-25 Thread Tim Sutton
Hi 2011/2/25 Tim Sutton : > Hi > > On Fri, Feb 25, 2011 at 12:42 PM, Sergey Yakushev wrote: >> Try again. Now this should not cause difficulties. >> > > Ah sooo much better! Thanks. Another point maybe is the first time I > try to use it, it says 'not configured' and then I open the roadgraph > o

Re: [Qgis-developer] Plugin Development C++ Windows - Any response?

2011-02-25 Thread Barend Gehrels
Hi, I'm quite new to this list so sorry if I say something that has been discussed already or if I miss a point. On 25-2-2011 10:03, Martin Dobias wrote: While custom paths for c++ plugins seems to be a nice feature, I would like to point out the problems it will bring at some point: imagine

Re: [Qgis-developer] Plugin Development C++ Windows - Any response? Just enough!

2011-02-25 Thread maaza mekuria
Thank you all for the guidance you provided. I was able to run the plugin_buidler.py to generate the base C++ files. I was also able to generate the visual c++ project files by using cmake-gui and you may even be surprised to hear that it compiled with out complaining and telling me it is offend

Re: [Qgis-developer] Grass plugin error - Missing header - 'libintl.h'

2011-02-25 Thread maaza mekuria
64 items compiled without error only one (Grass failed). Where does one fine the missing header 'libintl.h'? Below is the error message output. 53>-- Build started: Project: gpsimporterplugin, Configuration: RelWithDebInfo Win32 -- 53>Linking... 51>C:\OSGeo4W\apps\grass\grass-6.4.0\inc

Re: [Qgis-developer] Grass plugin error - Missing header - 'libintl.h'

2011-02-25 Thread Charlie Sharpsteen
On Fri, Feb 25, 2011 at 11:50 AM, maaza mekuria wrote: > 64 items compiled without error only one (Grass failed). Where does one > fine the missing header 'libintl.h'? > > Below is the error message output. > > 53>-- Build started: Project: gpsimporterplugin, Configuration: > RelWithDebInfo W

Re[4]: [Qgis-developer] When a code freeze?

2011-02-25 Thread Sergey Yakushev
Fri, 25 Feb 2011 18:33:38 +0200 письмо от Tim Sutton : > > Can you make it > > work in some default way so that configuration of the plugin is not > > mandatory? It isn't good idea, I think. User looks at the the settings window, and understands how the plugin works. > > Thanks for this aweso

Re: [Qgis-developer] Plugin Development C++ Windows - Any response?

2011-02-25 Thread Charlie Sharpsteen
On Fri, Feb 25, 2011 at 9:28 AM, Barend Gehrels wrote: [SNIP] > I don't understand this: > - if the API/ABI changes, then you might have (sometimes) the same problem > with Python (don't know sip). > Not exactly. Python code is interpreted, not compiled. As long as the plugin code remains valid

Re: [Qgis-developer] Plugin Development C++ Windows - Any response?

2011-02-25 Thread Tim Sutton
Hi On Fri, Feb 25, 2011 at 7:28 PM, Barend Gehrels wrote: > Hi, > > I'm quite new to this list so sorry if I say something that has been > discussed already or if I miss a point. > > On 25-2-2011 10:03, Martin Dobias wrote: >> >> While custom paths for c++ plugins seems to be a nice feature, I wo

Re: Re[4]: [Qgis-developer] When a code freeze?

2011-02-25 Thread Tim Sutton
Hi On Fri, Feb 25, 2011 at 10:10 PM, Sergey Yakushev wrote: > > Fri, 25 Feb 2011 18:33:38 +0200 письмо от Tim Sutton : > > >> > Can you make it >> > work in some default way so that configuration of the plugin is not >> > mandatory? > > It isn't good idea, I think. User looks at the the settings

Re[6]: [Qgis-developer] When a code freeze?

2011-02-25 Thread Sergey Yakushev
Fri, 25 Feb 2011 22:43:30 +0200 письмо от Tim Sutton : > Hi > > On Fri, Feb 25, 2011 at 10:10 PM, Sergey Yakushev wrote: > > > > Fri, 25 Feb 2011 18:33:38 +0200 письмо от Tim Sutton : > > > > > >> > Can you make it > >> > work in some default way so that configuration of the plugin is not > >> >