Il 29/09/2011 17:42, Camilo Polymeris ha scritto:
there is another processing-framework-related issue I would like your
The problem is that, as far as I know, QGIS doesn't provide something
like a project directory. So what should the default path be? The
current working path?
I think the
Hi Camilo,
On Thu, Sep 29, 2011 at 5:42 PM, Camilo Polymeris cpolyme...@gmail.com wrote:
The input and output layers of modules are currently stored in the
/temp directory or its windows equivalent. These files are, of course,
not persistent between sessions.
the temporary dir is best option
On Sun, 2011-10-02 at 15:02 +0200, cavall...@faunalia.it wrote:
I do not see reprojection of vectors significantly slowing down
rendering. Anyone does?
I do not. The real problem seems to me the rendering speed of
big/complex vectors, which can be very slow (overall and also compared
to other
Hi,
as you probably know, raster reprojection is using approximate
reprojection to get acceptable rendering speed. Now I am thinking
about a possibility to implement the same also for vectors, to speed
up vectors rendering. What do you think about that? Does it make
sense?
Radim
This is a very
You are right. I have done some tests and rendering with reprojection
takes obnly about 10% more time. I was convinced that it must be quite
time consuming. In fact, reprojection is a complex caclulation so I am
wondering what can take so long time in rendering process so that the
reprojection is
On Sun, Oct 2, 2011 at 4:33 PM, Marco Hugentobler
marco.hugentob...@sourcepole.ch wrote:
I did a lot of profiling for the FOSS4G WMS benchmark (osm data, reprojected
to
google crs, complex symbology with a lot of rules). The pattern was mostly the
following:
the rendering itself