Stefan Keller wrote
> And there exist even vector tiles
> generators, like tilemaker or t-rex to produce vector tiles (mbtiles
> format) on your own.
And PostGIS recently implemented a native vector tile output:
https://postgis.net/docs/manual-dev/ST_AsMVT.html
I think that, plus this QGIS
SM data?
>
> Sylvain
>
> -Message d'origine-
> De : QGIS-Developer [mailto:qgis-developer-boun...@lists.osgeo.org] De la
> part de Stefan Keller
> Envoyé : dimanche 15 octobre 2017 00:19
> À : qgis-developer
> Cc : rich...@duif.net
> Objet : Re: [QGIS-Developer] OsmAnd obf da
...@lists.osgeo.org] De la part
de Stefan Keller
Envoyé : dimanche 15 octobre 2017 00:19
À : qgis-developer
Cc : rich...@duif.net
Objet : Re: [QGIS-Developer] OsmAnd obf data + styling ?
2017-10-14 23:44 GMT+02:00 Stefan Keller <sfkel...@gmail.com>:
> It's using OSM data, so why n
On 14-10-17 23:44, Stefan Keller wrote:
> 2017-10-14 16:51 GMT+02:00 Richard Duivenvoorde :
>> As OsmAnd (for Android and Iphone) [0][1] is getting better and better,
>> I wonder if we/QGIS can (re)use/handle their data source and styling.
>
> According to [1] the 'obf' file
2017-10-14 23:44 GMT+02:00 Stefan Keller :
> It's using OSM data, so why not taking the data directly from OSM e.g.
> using HOT Export [2] or OSMaxx tools [3]?
...
> [1] http://osmand.net/help/MapAddressDataStructure.html
> [2] https://export.hotosm.org/
> [3]
2017-10-14 16:51 GMT+02:00 Richard Duivenvoorde :
> As OsmAnd (for Android and Iphone) [0][1] is getting better and better,
> I wonder if we/QGIS can (re)use/handle their data source and styling.
According to [1] the 'obf' file has a complex structure and consists
of 4
As OsmAnd (for Android and Iphone) [0][1] is getting better and better,
I wonder if we/QGIS can (re)use/handle their data source and styling.
The format is a binary .obf file in (protobuf apparently? [2])?
Is this some kind of vector tiling?
Anybody interested, or has some more info about this?