Hi
On 11.12.2017 00:13, Tisham Dhar wrote:
Just to throw my hat in the ring. I am very excited about the 3D
pathway QGIS is embarking on and I am happy to support crowdfunding
and provide code. I have written QT and GL enabled applications in
openscenegraph for work purposes with OSGB outpu
Hi All,
Just to throw my hat in the ring. I am very excited about the 3D pathway QGIS
is embarking on and I am happy to support crowdfunding and provide code. I have
written QT and GL enabled applications in openscenegraph for work purposes with
OSGB outputs from our 3D city models. If anyone c
Hi Nyall
On Fri, Dec 8, 2017 at 3:26 AM, Nyall Dawson wrote:
>
> Martin - do you have a checklist of features in globe which still
> require porting to QGIS 3d?
There is a bunch of features not supported by QGIS 3D compared to the
globe plugin - from the top of my head:
- "globe" world view in a
On 7 December 2017 at 03:16, Borys Jurgiel wrote:
> Coming back to your question, Saber... It's no pleasure to drop stuff someone
> spent a lot of time on, but yes, personally +1 for going on.
Mmmm... I'd honestly hope that we don't have that reaction when
dropping code. Every contribution shapes
Coming back to your question, Saber... It's no pleasure to drop stuff someone
spent a lot of time on, but yes, personally +1 for going on.
Is anybody here using Globe at all?
Cheers,
Borys
On środa, 6 grudnia 2017 13:14:25 CET Saber Razmjooei wrote:
> Dear Devs,
>
> With QGIS 3D is becoming
Dear Devs,
With QGIS 3D is becoming more and more stable and usable, do you think it
is a sensible idea to remove the Globe plugin from the core?
I remember a discussion earlier this year about reducing the number of core
plugins.
Regards
Saber
--
Saber Razmjooei
www.lutraconsulting.co.uk
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