Re: [QGIS-Developer] Why was selection tool behaviour changed in 3.x?

2020-01-02 Thread Mars Sjoden
Thank you Alexandre, Yes, I should mention 10 pixels is default on my system, I have also tried 20px up to 40px testing incase of High DPI issue. I have tried tossing out my QGIS 3 Profile, and thought that fixed the issue, but found it creeping back in again. Clean build of QGIS 3.10.1 w/no

Re: [QGIS-Developer] Why was selection tool behaviour changed in 3.x?

2020-01-01 Thread Alexandre Neto
Hi Mars, In Settings > Options > Digitizing, What is your search radius fro vertex edits? I use 10 Pixels and it works fine with me. Besides, in case you don't know, for that kind of task, you can use the reshape tool instead, in the advanced digitizing toolbar. Alexandre Neto On Tue, Dec 31,

Re: [QGIS-Developer] Why was selection tool behaviour changed in 3.x?

2019-12-30 Thread Mars Sjoden
I have been using QGIS 3.x for a good solid year, and have come to conclude that the New CLICK + CLICK method is not intuitive, and I have been finding it buggy (at least on Mac). I have been hoping that performance, accuracy and efficiency would improve with the Vertex Tool in 3.x but it has not

Re: [QGIS-Developer] Why was selection tool behaviour changed in 3.x?

2019-04-14 Thread Cory Albrecht
> It's not true to say that QGIS is an outlier: I think it's quite fair to say that it is the outlier, and I gave a bunch of example where click+drag is the norm and aI gave anumber of exmaples. Click+drag is ubiquitous. Next time you go into a text field of the feature attributes form to edit

Re: [QGIS-Developer] Why was selection tool behaviour changed in 3.x?

2019-04-14 Thread Cory Albrecht
> I would like to see a mode where the node that will be moved is autoselected based on proximity to the mouse pointer. That would be a UX prone to mistakes unless it had to be explicitly turned on and very visible when on. :-) On Mon, Apr 8, 2019 at 11:23 PM Jo wrote: > I guess the rationale

Re: [QGIS-Developer] Why was selection tool behaviour changed in 3.x?

2019-04-14 Thread Saber Razmjooei
Hi > 2) select by polygon: behaves the same For select by polygon, there is an additional option: right-clicking allows you to select features intersecting with existing polygon shapes (so that you do not need to capture the same geometry):

Re: [QGIS-Developer] Why was selection tool behaviour changed in 3.x?

2019-04-11 Thread Bernhard Ströbl
Hi, @Marco I can second Cory that the selection tools' behaviour is different between 2.18 (tested on Win) and 3.* (tested on Win and Ubuntu) 1) select by rectangle: behaves the same (click + drag) 2) select by polygon: behaves the same 3) select by freehand: behaves differently: 2.18 click +

Re: [QGIS-Developer] Why was selection tool behaviour changed in 3.x?

2019-04-10 Thread Marco Bernasocchi
Hi On 09.04.19 02:53, Cory Albrecht wrote: > > > Cory Albrecht mailto:m...@hanfastolfe.com>> > > > 8:14 PM (37 minutes ago) > > > to Régis > > Hello Régis, > > Sorry for not being clear - I mean when using the selection tool in > freehand mode. I am definitely not

Re: [QGIS-Developer] Why was selection tool behaviour changed in 3.x?

2019-04-10 Thread Tom Chadwin
Hi Cory From memory, there was a lot of discussion about making this change in the vertex editor. It's not true to say that QGIS is an outlier: the rationale behind the change - along with the reasons Jo mentions and increasing the ability to be more accurate if you don't have to hold down the

Re: [QGIS-Developer] Why was selection tool behaviour changed in 3.x?

2019-04-08 Thread Jo
I guess the rationale was making it easier on the tendons in the carpal tunnel. Click, hold/move, click became click, move, click. I would like to see a mode where the node that will be moved is autoselected based on proximity to the mouse pointer. Then it would become move, click, move, click.

Re: [QGIS-Developer] Why was selection tool behaviour changed in 3.x?

2019-04-08 Thread Cory Albrecht
Cory Albrecht 8:14 PM (37 minutes ago) to Régis Hello Régis, Sorry for not being clear - I mean when using the selection tool in freehand mode. I am definitely not talking about the identification tool, assuming you're referring to the same thing that I am thinking of? Ctrl+Shift+I, or the icon

Re: [QGIS-Developer] Why was selection tool behaviour changed in 3.x?

2019-04-08 Thread Régis Haubourg
Hi Cory, I must say I didn't notice any difference on the selection tool behavior on my side. I don't think there was any explicit attempt to homogenize the selection behavior with the node tool new ergonomy. Just a check, in the maptool dropdown list for selection tool, are your using the

[QGIS-Developer] Why was selection tool behaviour changed in 3.x?

2019-04-07 Thread Cory Albrecht
I was wondering why the selection tool behaviour in 3.x was changed from the implementation in 2.18? In 2.18.x when you wanted to select features in a layer, you clicked the primary mouse button, held it, and moves the mouse cursor over the items you wanted to select - known as "click and drag".