On Tue, Nov 27, 2012 at 9:42 PM, Martin Dobias wrote:
> I have been measuring the performance of vector layer rendering some time
> ago and it varies greatly on three levels:
> - data source type (shapefile / database layer / ...)
> - layer type (geometry type, number of vertices per geometry, num
Hi
let me share some thoughts...
On Wed, Nov 21, 2012 at 3:34 PM, Mihis wrote:
> Marco Hugentobler-4 wrote
> > I don't know if AGG would be faster than the Qt raster paint engine and
> > how much. It would be very interesting to have the comparison AGG <-> Qt
> > raster engine (and maybe libcai
Marco Hugentobler-4 wrote
> I don't know if AGG would be faster than the Qt raster paint engine and
> how much. It would be very interesting to have the comparison AGG <-> Qt
> raster engine (and maybe libcairo as well).
>
> With AGG / cairo, the approach would be to create a new Qt paint engine
Are there any plans for development of Qt-independent GIS core (with AGG
rendering engine, maybe)?
I don't know if AGG would be faster than the Qt raster paint engine and
how much. It would be very interesting to have the comparison AGG <-> Qt
raster engine (and maybe libcairo as well).
With
Hi
On Tue, Nov 20, 2012 at 11:26 PM, Marco Hugentobler
wrote:
>> Not currently. By the way as far as I know the Arthur paint system in
>> Qt4 is based on AGG.
>
>
> Afaik it is not based on AGG. The QImage rasterizer is based on the freetype
> scan-converter.
> There is an article about it
> (htt
Not currently. By the way as far as I know the Arthur paint system in
Qt4 is based on AGG.
Afaik it is not based on AGG. The QImage rasterizer is based on the
freetype scan-converter.
There is an article about it
(http://blog.qt.digia.com/blog/2009/12/18/qt-graphics-and-performance-the-raster-
Hi
On Tue, Nov 20, 2012 at 4:30 PM, Олег Михалёв wrote:
> Hi all,
>
> I have one global question about QGIS.
> What is the situation with the development of Quantum GIS Engine?
> I mean non-gui classes built on the top of Qt framework, which are
> responsible for spatial data management and rende
Hi all,
I have one global question about QGIS.
What is the situation with the development of Quantum GIS Engine?
I mean non-gui classes built on the top of Qt framework, which are
responsible for spatial data management and rendering.
Is there any active work on the significant improving of render