Hi all, I've pushed a second step of support for rotation in raster renderer but I'm missing something about the placement and scaling of it as the raster gets bigger and offsetted when rotated.
Size is good at 0,90,180,270 but offset is still wrong in a way that's probably due to only carring now meaningless "upper left" and "bottom right" corners rather than a "center" (more useful for rotation). Would it make more sense to move this rotation and translation earlier in the rendering pipeline ? Can anyone point me to the right place for it ? I'm guessing it must be somewhere around QgsRasterInterface (the "block" method takes an extent and a size but not rotation). The current code can be found here: https://github.com/qgis/QGIS/pull/1716 Thanks in advance --strk; () ASCII ribbon campaign -- Keep it simple ! /\ http://strk.keybit.net/rants/ascii_mails.txt _______________________________________________ Qgis-developer mailing list Qgis-developer@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/qgis-developer