+1 for this
I was unaware of the reason for the crashes on Undo I was seeing until this
thread. Our approach in Telemetry Layer was to simply end the edit session and
commit the changes programmatically denying the possibility of a user undo. A
more elegant approach would be welcomed.
On
I used a different approach attaching to end Editing action to do a
similar work.
The logic is, start editing, do modification, stop editing is
intercepted to save EditingBuffer and then roolback all modification.
Then process editing buffer to create values basing on a rule and them
I can
On 03/16/2015 09:32 PM, Luigi Pirelli wrote:
I used a different approach attaching to end Editing action to do a
similar work.
The logic is, start editing, do modification, stop editing is
intercepted to save EditingBuffer and then roolback all modification.
Then process editing buffer to
Hi all,
i have a problem with beginEditCommand and endEditCommand wrapping.
In my plugin i capture the layer.featureAdded signal :
self.layer.featureAdded.connect(self.myfunction)
The scope of my function is to change attribute of the feature added according
with some rules.
I wrap
Hi Francesco
Currently it is not safe to do calls that modify vector layer data in slots
connected to signals notifying about data change (such as featureAdded).
The issue is that at the point when those signals are emitted, their
underlying undo commands were not yet pushed onto the stack, so