Is posible to use mod_gzip for Apache 1.3 or mod_deflate for Apache 2.x. Is
not necessary to use gzip from the build process, the server (Apache) can do
it very well.
+info
mod_gzip
http://schroepl.net/projekte/mod_gzip/
mod_deflate
http://httpd.apache.org/docs/2.0/mod/mod_deflate.html
Regards
Hi Manuel,
why does a progress bar need any drawing? I see only boxes with
colors/borders in such a progress bar :) Even a picture inside the
raising progress box should be no problem without direct drawing a line.
Even with absolut simple html it would be possible (with a little bit
Javascript fo
Joe Hudson schrieb:
Thanks to your help, but i think my problem is not so much in creating
new widgets which only uses some other qooxdoo components (i already did
this and it works fine)...
I want to create new widgets with new graphic effects, just like a
progress bar, but which are still com
As a newbie here myself, I struggled with the same issue. I found myself
usually starting by extending other layout objects (see qx.ui.layout.*).
Here is a simple example of an object (I’m sure the smarter people on this
list will have much better examples):
qx.Class.define("foo.SimpleLayoutWithT
I'm not a developer here (and not completely familiar with the API) but I've
really grown to like Qooxdoo and care about where it goes so I'll add my 2
cents. I think that what Jim said makes much more sense (even if it
contradicts what existing window managers do currently -- of which I have no
i
You do not have a 'canvas' in qooxdoo right now. There is no way to 'paint'
points and lines. There is a graphics package by Walter Zorn that can be
used together with qooxdoo to be able to do lines and shapes, give that a
look.
As for what to subclass from, that depends on what you want to creat
Hello,
i am getting a strange error :
qx.ui.groupbox.GroupBox[312]: _computePreferredBoxWidth failed:
InternalError - too much recursion
see here:
http://qxtransformer.sourceforge.net/svn/trunk/apps/qxtransformer-skeleton/build
code is attached.
Is this an error produced by the wrong use of
I want to develop some new wigets but im not sure whats the best way to
start
Which class shall i extend as base class when i need to paint own graphics?
How can i paint lines, points and so for that widget (so that i can
paint things like a progress bar and so on)?
Is there something simi
Jim Hunter schrieb:
> You are contradicting yourself. You state that AOT windows are always on
> top, yet you state that a modal window, like a File Dialog would be on
> top when it was created so it can't be created behind an AOT window. You
> can't have it both ways. A window can't always be o