You can't expect qooxdoo's generator to fail in the two erraneous situations
you describe. Otherwise there would be no possibilit to build qooxdoo apps
which use code outside qooxdoo. Code external to your qooxdoo build can provide
missing classes, and external code can also enhance the qooxdoo-
I just did a playground test and I wasn't able to get it to work at all. I
didn't get any errors but I was not able to make it work at any level. Sorry
about it not working. Perhaps one of the developers can suggest a better way
to do what you need to do or a way to make this command work.
Jim
O
Thanks for the reply Jim.
But I tried this method, it doesn't really do the job. I have a multi-level
containers set up on the page, and trying to call scrollChildIntoView on the
most outer container doesn't seem to do the trick.
So, I can call this method on any container (which could be contai
Great timing. I started to use your contribution today in my app. V0.2 is
working fine.
Thank you.
On Fri, Jul 9, 2010 at 3:12 PM, panyasan wrote:
>
> Hi everyone,
>
> I have just released a bugfix release (0.2) of the Dialog package. No new
> functionality has been introduced.
>
> Demo:
> http
Ah, and I forgot a change since 0.1: it is no longer necessary to initialize
the package with dialog.Dialog.init();
BTW, I am still looking for sombody who could make the dialogs prettier than
they currently are. They're useful, but ugly, and desperately need to
theming person to go over the code
Hi everyone,
I have just released a bugfix release (0.2) of the Dialog package. No new
functionality has been introduced.
Demo: http://cboulanger.users.sourceforge.net/qooxdoo-contrib/Dialog/trunk/
(the demo is not the newest code, but works exactly the same).
Changes since 0.1
- Bug fixes
There is a method of the controls parent that you can call that should do
what you want. It's
scrollChildIntoView
see if that is what you were looking for.
Jim
On Fri, Jul 9, 2010 at 11:01 AM, mckwil wrote:
>
> Hi,
>
> I have a couple of tall Qooxdoo widgets on a page, which has a scroll bar.
Hi,
I have a couple of tall Qooxdoo widgets on a page, which has a scroll bar.
What's the simplest way to scroll to one of these widgets (making it at the
top / center of the screen) programatically?
I know that I can set the scroll position of the scroll bar, but then I have
to calculate the po
Hi Thomas,
thron7-2 wrote:
>
> I'd rather have you not doing that. The #require and #use compiler hints
> are not designed to accept wild cards, and I wouldn't want them to do
>
Ok, I didn't know that - I always simply assumed their syntax would be like
python or java import statements.
thr
On 09.07.2010 15:43, thron7 wrote:
On 07/09/2010 03:11 PM, panyasan wrote:
#use(dialog.*)
to pull in all the classes, but this didn't work to activate the triggering
of the "defer" function. I had to separately specify all the classes that
were used:
#use(dialog.Alert)
#use(dialog.Prompt)
On 07/09/2010 03:11 PM, panyasan wrote:
> #use(dialog.*)
>
> to pull in all the classes, but this didn't work to activate the triggering
> of the "defer" function. I had to separately specify all the classes that
> were used:
>
> #use(dialog.Alert)
> #use(dialog.Prompt)
> #use(dialog.Confirm)
>
Hi Loredana,
Loredana Loredana schrieb:
> Hi.
> Thank you very much for your answers.
> I tried your suggestion Oliver, it didn't work for me like that, but it
> helped me find the solution in my case. I'm using Selenium IDE and it
> worked using this settings:
>
> command: assertEval
> target:
Chris:
thanks so much, that did it! Sometimes the answer is not difficult, but I
wouldn't have known that this was the problem.
I have fixed it in my local working copy and will commit tonight when I get
home.
BTW, I tried
#use(dialog.*)
to pull in all the classes, but this didn't work to ac
Hi Christian,
I added a patch to the bug report, which should fix the issue. Please
have a look on it.
Cheers,
Chris
Am 09.07.2010 10:24, schrieb panyasan:
> BTW, there is an open bug that I need help with that would be nice to get
> fixed before the next release:
>
> http://bugzilla.qooxdoo.
Hi.
Thank you very much for your answers.
I tried your suggestion Oliver, it didn't work for me like that, but it
helped me find the solution in my case. I'm using Selenium IDE and it worked
using this settings:
command: assertEval
target:selenium.getQxObjectFunction("qxh=app:child[0]/child[4]/chi
On Fri, Jul 9, 2010 at 05:00, Fritz Zaucker wrote:
> Derrell,
>
> I have a cellrenderer.Image in one of my table columns and the image is
> also
> "mis-aligned" (sticking to the top of the cells which are higher than the
> image). Any suggestion on how to get those vertically centered in the
> mi
On 07/09/2010 10:22 AM, panyasan wrote:
>
> Before I release the next stable version of the dialog package, I plan to
> split up the wholesale definitions of the shortcuts in the defer key of
> dialog.Dialog and move them to the defer keys of the respective dialog
> widgets. I think that this is
Derrell,
I have a cellrenderer.Image in one of my table columns and the image is also
"mis-aligned" (sticking to the top of the cells which are higher than the
image). Any suggestion on how to get those vertically centered in the middle
of the cell?
Cheers,
Fritz
On Thu, 8 Jul 2010, Derrell Lipm
BTW, there is an open bug that I need help with that would be nice to get
fixed before the next release:
http://bugzilla.qooxdoo.org/show_bug.cgi?id=3538
C.
--
View this message in context:
http://qooxdoo.678.n2.nabble.com/Cannot-get-the-Dialog-contrib-or-any-libraries-to-load-tp5266735p527345
Before I release the next stable version of the dialog package, I plan to
split up the wholesale definitions of the shortcuts in the defer key of
dialog.Dialog and move them to the defer keys of the respective dialog
widgets. I think that this is a cleaner way and allows a more "plug-in"-like
beha
I can reproduce it!
Please open a bug for it, attaching your minimal example. The generator
does not honor dependencies to name spaces, only classes. (There is also
no way for the generator to know that in order to derive 'dialog.alert'
it has to load dialog.Dialog :).
I.e., like Christian said,
After applying this logic to my main app, I go to generate the source and get
the following generator error:
"Unfullfilled dependency of class 'dialog.Dialog'[0]: 'dialog.alert'"
Which I do not get in my test app. I commented out the deferred shortcut
declarations in Dialog.js and all is right wi
There's definitely something I'm doing wrong, I'm just not sure what it is. I
started a Hello World application called "test" and arrived at the exact
same conclusion with the top level "dialog" variable missing. Here are the
exact steps I took:
Created Hello World application called "test"
Opene
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