I have fixed this, but to be honest I wasn't sure where the problem was. It
works now, however.
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Hi all
I'm on qooxdoo 1.2.2 and just spruced up my WebGL demo with a cursor
cycle button. setCursor() works as advertised on canvas, please see
attached screenshot
If you want to see the demo live hit
http://www.thieprojects.ch/
and use the dropdown in the upper left corner to open the WebG
Hi,
have you fixed this in the meantime?
Tristan
Am 04.01.2011 um 09:25 schrieb bplturner:
>
> Hello,
>
> I'm using a Canvas to do some WebGL, so I'd like to be able to change the
> icon based on the command being used. Unfortunately, when I setCursor on
> the canvas object (even as a test),
Hi,
by icon you mean the type of cursor, I assume?
Setting the cursor for embed.Canvas seems to work, see
http://tinyurl.com/35hela9. I tested with Chrome and Firefox 3.6 on Mac.
Can you transfer your example to the playground?
Tristan
Am 04.01.2011 um 09:25 schrieb bplturner:
Hello,
I'm u
Hello,
I'm using a Canvas to do some WebGL, so I'd like to be able to change the
icon based on the command being used. Unfortunately, when I setCursor on
the canvas object (even as a test), it does not change.
Any ideas?
//Create the outside container
var container = new qx.ui.con