ignore this message , it is meant for another thread
Le 11 avril 2012 08:03, Benjamin Dreux a écrit :
> Hi
> After a while the error reappears.
>
> As far as i can tell, the error appears when the cache is empty.
> Once the application is loaded a first time, with a loading error, the
> next load
Hi
After a while the error reappears.
As far as i can tell, the error appears when the cache is empty.
Once the application is loaded a first time, with a loading error, the
next load time execute without error
Do you have idea, when i can find my error.
I'm using chrome 18.
When using firefox o
I ended up setting a null decorator
and setting a background color corresponding to the value of the progress bar
thanks for your comments
Le 5 avril 2012 03:46, thron7 a écrit :
> Benji,
>
> it's the "progressbar/progress" appearance key you need to address. You
> could have different Decorator
Benji,
it's the "progressbar/progress" appearance key you need to address. You
could have different Decorators for the different colors you want to
apply, and then in the "change" event handler call .setDecoration with
the appropriate decorator. I would suspect that depending on the general
Th
Hi would like to change the color of a progressbar depending on the val.
I'm wondering which appearance property should i change to do this.
Regards
--
Benjamin Dreux
Analyste-Programmeur
Chaire de logiciel libre-Finance Social et solidaire
UQAM
Montréal
panyasan wrote:
> Hello,
>
> are there any plans to port the progress bar from qooxdoo-contrib to 0.8
Not that I'm aware of, but - as always - you are happily invited to work
on that :-).
> or
> event include a progress bar in a 0.8 release? I consider this to be an
> important widget.
There
Hello,
are there any plans to port the progress bar from qooxdoo-contrib to 0.8 or
event include a progress bar in a 0.8 release? I consider this to be an
important widget. The trunk version seems compatible to 0.7 only.
Thanks,
Christian
--
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Another option is to use animated GIFs, but sometimes the browser doesn't
update them.
Simon Bull wrote:
>
> Hi Leander,
>
> There was a ProgressBar widget contributed by Kent Olsson a long while
> back (I think it may have been around Qx 0.5), but it was never
> "officially" supported. There
ts.sourceforge.net
Sent: Sunday, 6 May, 2007 3:36:37 AM
Subject: [qooxdoo-devel] ProgressBar
Hi all,
is it right that qooxdoo hasn't an official progressbar at the moment?
I searched the code but couldn't find one. Via google I found old
mailing list entries that said that there was a Qx
Hi all,
is it right that qooxdoo hasn't an official progressbar at the moment?
I searched the code but couldn't find one. Via google I found old
mailing list entries that said that there was a QxProgressBar in the
past. Why was is dropped?
Will there be a progressbar agaik (if I didn't missed a
no problem. the files are actually "in kents hand" but if he is ready
with merging his files and mine i will rename it to
QxUndeterminedProgressBar and send it to you.
or even better:
Kent, can you please rename it while you are working on it - thanks
Olli
Sebastian Werner schrieb:
Oliver V
Oliver Vogel schrieb:
hello Sebastian!
you wrote:
and at last:
i don't know any better name. Please feel free to rename it to
whatever you like QxAnimationBar for example
QxUndeterminedProgressBar and QxProgressBar for the normal one.
isn't it better, to name the both:
QxProgressBarUndet
Hi Kent!
here are my 4 files:
QxProgressBar and QxProgressBarUndetermined
have a look at it and insert your code to it (or insert my code into
yours ;-)
if you are ready, give me a feedback
Olli
P.S. the dispose now works fine (there was a error inside the function)
and the "qooxdoo - js -
Kent Olsson schrieb:
Here are a few suggestions for the progress bar taken from my own
progress bar:
1. change constructor
QxProgressBar(vDirection, vMin, vMax)
then the progress bar ca grow in all directions with the following new
constants:
QxConst.DIRECTION_RIGHT = "right";
QxConst.DIRECTI
Here are a few suggestions for the progress bar taken from my own
progress bar:
1. change constructor
QxProgressBar(vDirection, vMin, vMax)
then the progress bar ca grow in all directions with the following new
constants:
QxConst.DIRECTION_RIGHT = "right";
QxConst.DIRECTION_LEFT = "left";
QxCons
hello Sebastian!
you wrote:
and at last:
i don't know any better name. Please feel free to rename it to
whatever you like QxAnimationBar for example
QxUndeterminedProgressBar and QxProgressBar for the normal one.
isn't it better, to name the both:
QxProgressBarUndetermined and QxProgressB
Oliver Vogel schrieb:
O.K. so i make all these changes and send you all 4 files again.
is this o.k. ?
OK.
Sebastian
Olli
P.S.
You wrote : "I will do this after XMAS - sometimes." i thought, this was
my phrase and i hold the copyright of it ;-)
Do this.
Sebastian Werner schrieb:
Ol
O.K. so i make all these changes and send you all 4 files again.
is this o.k. ?
Olli
P.S.
You wrote : "I will do this after XMAS - sometimes." i thought, this was
my phrase and i hold the copyright of it ;-)
Sebastian Werner schrieb:
Oliver Vogel schrieb:
hello sebastian!
here is the prog
Oliver Vogel schrieb:
hello sebastian!
here is the progressbar and a demo for it.
please have a look at the source if the formating is o.k.
and please have a look at the ???Olli??? - sections. these are sections
where i am not shure if it is o.k. what i have done!!??!!
there are also two thi
Oliver Vogel schrieb:
Hi sebastian!
i am working at the QxProgressbar.
Now i have two questions:
1)
sometimes you wrote
proto.getComputedValue = function(e)
{<<-- HERE!!!
this._visualPropertyCheck();
return this.getElement().value;
};
and sometimes you wrot
hello sebastian!
here is the progressbar and a demo for it.
please have a look at the source if the formating is o.k.
and please have a look at the ???Olli??? - sections. these are sections
where i am not shure if it is o.k. what i have done!!??!!
there are also two thinks, i haven't done, be
Hi sebastian!
i am working at the QxProgressbar.
Now i have two questions:
1)
sometimes you wrote
proto.getComputedValue = function(e)
{<<-- HERE!!!
this._visualPropertyCheck();
return this.getElement().value;
};
and sometimes you wrote:
proto._ontabfocus =
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