Ok, thanks, that will allow us to get rid of the TreeVirtual patches.
For the event code, I opened a bug:
http://bugzilla.qooxdoo.org/show_bug.cgi?id=3768
C.
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On Tue, Jun 15, 2010 at 11:13, panyasan wrote:
> Derrell Lipman wrote:
> >
> > Yuck. The patches required of TreeVirtual and Table are *fugly*! Some of
> > the patches appear unnecessary, like patching Scroller, where there are
> > already nice provided means to do that sort of thing. In this c
Derrell Lipman wrote:
>
> On Sun, Jun 13, 2010 at 11:21, panyasan wrote:
>
>> Pressed by my users who missed the D&D they got used to in the 0.7
>> version
>> of my app, I finally decided to revisit the issue and reworked saaj's
>> code
>> for my needs.
>
> Nice! This has been a much-request
On Sun, Jun 13, 2010 at 11:21, panyasan wrote:
> Pressed by my users who missed the D&D they got used to in the 0.7 version
> of my app, I finally decided to revisit the issue and reworked saaj's code
> for my needs. To implement D&D within the current TreeVirtual is somewhat
> painful, and the c
Hello everybody,
in the true spirit of open source collaboration, here comes another fruit of
this weekend's hard labor. In 0.7, I had written a mixin that provided drag
& drop for the TreeVirtual widget. This mixin broke in the 0.8 version and I
never had time to work on that. In the meantime, s