Dave,
What I said about marauding gangs of clock cliques still holds. Also the
last time I looked at the code the number 10 applied when you specified
pool and would only take the number of servers already specified plus
the number of pool servers needs to get to 10 if there were that many.
Danny
Danny,
We would not be having this discussion if folks read "how NTP works" in
the online documentation. The maximum number of selectable candidates is
not limited to ten. Ten is the high water mark for the number of
preemptable candidates mobilized by the manycast and pool modes.
Dave
Dann
Danny,
We would not be having this discussion if folks read "how NTP works" in
the online documentation, in particular, the page on the select
algorithm. The number of candidates is not limited to ten. By default,
ten is the high water mark for survivors mobilized as preemptible in
manycast a
On 09/16/11 02:19, unruh wrote:
> On 2011-09-16, Doug Calvert wrote:
>> Hello,
>> From time to time people mention that the magic number of servers is
>> 4,5,7 and nine. However I can not find a reference or explanation for
>> the magical properties. Can anyone explain the background/basis in
>>
On 9/16/2011 2:24 AM, unruh wrote:
>> 6. Seven clocks allow for the failure of three.
>> Etc, etc. . . .
>
> The only answer is to have at least 11 clocks although that
> is also not foolproof:-)
Actually no. If you get too many reference clocks they will start to
gang up against e
Doug Calvert wrote:
Hello,
From time to time people mention that the magic number of servers is
4,5,7 and nine. However I can not find a reference or explanation for
the magical properties. Can anyone explain the background/basis in
general? And specifically how is five or seven preferable to s
Doug wrote:
> From time to time people mention that the magic number of servers is
> 4,5,7 and nine. However I can not find a reference or explanation for
> the magical properties. Can anyone explain the background/basis in
> general? And specifically how is five or seven preferable to six?
You w
On 2011-09-16, Doug Calvert wrote:
> Hello,
> From time to time people mention that the magic number of servers is
> 4,5,7 and nine. However I can not find a reference or explanation for
> the magical properties. Can anyone explain the background/basis in
> general? And specifically how is five o
On 2011-09-16, Richard B. Gilbert wrote:
> On 9/15/2011 10:34 PM, Doug Calvert wrote:
>> Hello,
>> From time to time people mention that the magic number of servers is
>> 4,5,7 and nine. However I can not find a reference or explanation for
>> the magical properties. Can anyone explain the backg
On 9/15/2011 10:34 PM, Doug Calvert wrote:
Hello,
From time to time people mention that the magic number of servers is
4,5,7 and nine. However I can not find a reference or explanation for
the magical properties. Can anyone explain the background/basis in
general? And specifically how is five o
Hello,
From time to time people mention that the magic number of servers is
4,5,7 and nine. However I can not find a reference or explanation for
the magical properties. Can anyone explain the background/basis in
general? And specifically how is five or seven preferable to six?
___
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