Re: [racket-users] mode-lambda example doesn't work?

2016-05-20 Thread hashim muqtadir
I seem to be facing a different issue though it fits into the same topic; i.e. the example mentioned in the docs does not work for me. Anyway when I try to run the example, I get the following output: $ racket -l mode-lambda/examples/one You can press these keys: r - show random sprites,

Re: [racket-users] mode-lambda example doesn't work?

2016-04-07 Thread Neil Van Dyke
Maybe someone should verbalize what many of us know: DrRacket is useful, and pretty neat. I'm a long-time Emacs person, but DrRacket has some conveniences and killer features that keep me coming back. (One of these days, I should get off my posterior, and learn how to make various personal-p

Re: [racket-users] mode-lambda example doesn't work?

2016-04-07 Thread Robby Findler
On Thu, Apr 7, 2016 at 9:52 AM, Jay McCarthy wrote: > On Wed, Apr 6, 2016 at 8:18 PM, John Clements >> FWIW, I also notice exactly the same problem that I reported earlier when >> using 2htdp; on a long-running DrR process, swirling the mouse while the >> program is running reduces the frame rate

Re: [racket-users] mode-lambda example doesn't work?

2016-04-07 Thread Jay McCarthy
On Thu, Apr 7, 2016 at 10:52 AM, Jay McCarthy wrote: > As we see over and over on the mailing list, DrRacket is not a reliable > way to run Racket programs. I don't recommend using it with mode-lambda. > I should have been more positive. It could be and is on the path to improving, but I think i

Re: [racket-users] mode-lambda example doesn't work?

2016-04-07 Thread Jay McCarthy
On Wed, Apr 6, 2016 at 8:18 PM, John Clements wrote: > > > On Apr 6, 2016, at 2:43 AM, Jay McCarthy wrote: > > > > Hi John, > > > > I'd like to debug the glClear error with you. I'll have to look up the > error to figure out where to go on it though, so I'll get back to you. > > > > However, the

Re: [racket-users] mode-lambda example doesn't work?

2016-04-06 Thread 'John Clements' via users-redirect
> On Apr 6, 2016, at 2:43 AM, Jay McCarthy wrote: > > Hi John, > > I'd like to debug the glClear error with you. I'll have to look up the error > to figure out where to go on it though, so I'll get back to you. > > However, the screen you see is expected. The demo has a few modes and the > d