"matrix", X_="matrix",alpha_="matrix",
> mu_="matrix", a_old_="matrix",tau2_="matrix", all_ui_="List",
> all_ui2_="List", all_ui3_="List", all_corMat_="List",
> all_rd_="List"),b
t;,
mu_="matrix", a_old_="matrix",tau2_="matrix", all_ui_="List",
all_ui2_="List", all_ui3_="List", all_corMat_="List",
all_rd_="List"),body=src,plugin="RcppArmadillo")
Thank you very much for your help
Nicolas
:
>
> On 15 June 2011 at 20:17, Nicolas Heslot wrote:
> | Any idea about this variable reaffectation thing?
>
> Well ... that still make little sense. Variables are not protected; there
> is
> nothing stopping you from re-assigning values, be it element-wise, row or
> co
ic to arma classes like arma::mat
Nicolas
On Wed, Jun 15, 2011 at 8:10 PM, Whit Armstrong wrote:
> I'm not giving up yet. I'll implement the distribution that is
> missing, and send you the example if you lay out your model w/
> pseudocode.
>
> -Whit
>
>
> On Wed,
2 PM, Dirk Eddelbuettel wrote:
>
> Salut Nicolas,
>
> On 15 June 2011 at 17:03, Nicolas Heslot wrote:
> | Hi rcpp-devel!
> | First of all thank you for this awesome tool!
>
> Pleasure, and welcome.
>
> | I started a few days ago coding with Rcpp to try to reduce
Hi rcpp-devel!
First of all thank you for this awesome tool!
I started a few days ago coding with Rcpp to try to reduce the computing
time of a MCMC model.
However, I don't have experience with C/C++ and I can't figure out how to
reaffect a new content to a variable.
This seems probably very simpl