Hi Mikko
thanks for the hint , i doublechecked
Below is a copy of the material editor readout.
I think its not a serious issue as there is an easy
reliable workaround :-)
Cheers,
Peter
material 97066b26-d627-4383-acbf-88e1947f3146
{
receive_shadows on
transparency_casts_shadows off
tec
On to, 2010-05-27 at 23:03 +0300, Jani Pirkola wrote:
> I recall that Naali viewer did not work yet with the grid mode, but is
> that true anymore or what are the plans regarding that?
> I ask this to know whether I can plan grid mode for my realxtend
> servers, or should I use exclusively stand al
Hi,
I recall that Naali viewer did not work yet with the grid mode, but is that
true anymore or what are the plans regarding that?
I ask this to know whether I can plan grid mode for my realxtend servers, or
should I use exclusively stand alone servers with teleports in between?
best regards,
Jan
Hi,
In Ogre material script you need to set variable: receive_shadows on
Cheers,
Mikko
On Wed, May 26, 2010 at 4:04 PM, pedro wrote:
> Hi all
>
> I just did a little test with some objects made in sketchup using the
> ogre exporter and noticed that parts with a texture asigned do receive
> sha