[realXtend] Re: Naali 0.3.2 installers for Ubuntu lucid

2010-10-15 Thread Jonne Nauha
64bit installer also available now http://realxtend-naali.googlecode.com/files/realXtend-naali_0.3.2-ubuntu-lucid-amd64.deb Thanks to Toni for the binary! Best regards, Jonne Nauha realXtend developer http://www.realxtend.org/ http://www.evocativi.com/ -- http://groups.google.com/group/realxten

Re: [realXtend] Re: about process 3dmax to taiga

2010-10-15 Thread john felipe urrego mejia
you could prove http://www.okino.com/conv/demos.htm, for know if served me tnks 2010/10/15 MatteoL > Hello, > i am not an user of 3dsmax but i did take a look at the file with > blender. The file contains 400.000 polygons, it is quite a large > amount to handle, for this reason i believe you sh

[realXtend] Re: about process 3dmax to taiga

2010-10-15 Thread MatteoL
Hello, i am not an user of 3dsmax but i did take a look at the file with blender. The file contains 400.000 polygons, it is quite a large amount to handle, for this reason i believe you should test the process with a less complex scene: perhaps around 30-50.000 polygons. On 15 Ott, 19:00, john fel

[realXtend] about process 3dmax to taiga

2010-10-15 Thread john felipe urrego mejia
I would like your help on something, the link is a car to http://www.megaupload.com/?d=74KKWP95 3DMAX, I've done the procedure correctly ogremax and exports, with the ogreview not see anything and taiga charge when local scene with either, you can help me and send me a screenshot of what it gives y

[realXtend] lights and reflections in naali

2010-10-15 Thread pedro
I just was watching nMechanics demo: http://www.youtube.com/watch?v=FUZT1KJJvuQ - is it possible to have this sorts of reflections in naali too or is it too early ? Also is there a possibility available to simulate neon lights and glow around lightsources or is it best to try simulating these effec

Re: [realXtend] Re: Uploading Scene in Naali 0.3.2 & Taiga 0.1.4

2010-10-15 Thread Peter Steinlechner
Hi Toni - thanks a lot - I will try and keep you and Matti updated. On Fri, Oct 15, 2010 at 4:02 PM, Toni Alatalo wrote: > On ma, 2010-10-11 at 16:27 +0200, Peter Steinlechner wrote: > > directory on the local PC. As for the zip file that should be created, > > I can confirm that they don't get

Re: [realXtend] Re: Uploading Scene in Naali 0.3.2 & Taiga 0.1.4

2010-10-15 Thread Toni Alatalo
On ma, 2010-10-11 at 16:27 +0200, Peter Steinlechner wrote: > directory on the local PC. As for the zip file that should be created, > I can confirm that they don't get created on my PC. To create the I made a little addition to the naali py system that makes it so that all errors show in the f1

Re: [realXtend] UV textures sets and Naali/Taiga

2010-10-15 Thread Antti Ilomäki
Hi At least currently tehre is no support for multiple UVsets. Can you specify in more detail what you would use the multiple UVsets for, perhaps shaders can help you there? 2010/9/30 MatteoL : > Hello everyone, im trying to create a new sim with taiga 0.1.4 and > naali 0.3.1. My workflow consist