RE: [realXtend] Physics/Collision bug in the "Avatar" scene?

2012-07-02 Thread Cale Vinson
Jonne: Thank you very much for the speedy and informative answer, it's much appreciated. J Not that it matters in terms of the bug, but for my own information: are you quite sure that ConvexHull shape-types are always static? Because in an un-edited Avatar scene, looking at the Entity-Compo

Re: [realXtend] Re: Belnder->Tundra integration

2012-07-02 Thread Toni Alatalo
Jonne Nauha kirjoitti Jun 29, 2012 kello 4:37 PM: > I think those issues were only in the initial windows full build script as it > had qt 4.8. The py deps should build ok now that we reverted to 4.7.4. Just > Ah - I still thought that would need to rebuild the deps against new qt etc. > The rea