FYI a realXtend based Summer School by the University of Oulu next June.
---------- Forwarded message ---------- From: Timo Ojala <timo.oj...@ee.oulu.fi> Date: Tue, Mar 10, 2015 at 4:11 PM Subject: [UBISS 2015] Third Call for Students to "3D WEB AND OPEN DATA FOR SMART CITIES HACKATHON" (application deadline March 20, 2015) To: oulu3d...@ee.oulu.fi [apologies for any cross-postings] UBISS 2015 - 6th International UBI Summer School 2015 Oulu, Finland, June 8-13, 2015 http://www.ubioulu.fi/en/UBISS2015 Application deadline: March 20, 2015. UBISS 2015 - the 6th International UBI Summer School 2015 - will be held in Oulu, Finland, on June 8-13, 2015. The UBI summer school provides young researchers and professionals with an opportunity to gain hands on experience and insight on selected topics on the multidisciplinary fields of ubiquitous computing and urban informatics under the tutelage of distinguished experts. While the summer school is primarily targeted for doctoral candidates (postgraduate students), undergraduate students, postdoctoral researchers, and industry and public sector professionals are also welcome to attend. UBISS 2015 builds on the legacy of the previous five highly successful UBI summer schools held in Oulu in 2010-2014. UBISS 2015 comprises of four parallel 6-day workshops. Workshop D: 3D WEB AND OPEN DATA FOR SMART CITIES HACKATHON Maximum number of students to be enrolled to the workshop: 24 In recent years 3D graphics has become a more feasible and a more important part of the multimedia experience in the world wide web. Today, WebGL allows rendering interactive 3D graphics in modern web browsers with GPU acceleration. Application development for 3D web is enticed by the facts that (1) web browsers are available for all major platforms including mobile devices, and (2) a web application typically does not require the user to install or update any software or libraries other than the web browser. A number of 3D web applications have been developed for various domains from information visualization to games, architecture and cultural heritage. This hackathon style workshop focuses on the particular application domain of “smart cities”, where 3D virtual city models are coupled with open data sources (e.g. traffic, weather sensors, IoT) into novel prototype applications using 3D web technologies. The workshop first provides an overview of the 3D web technology landscape, including WebGL, three.js, the basics of 3D modeling applications (Blender, SketchUp), and the workflow from creation to runtime engines. A special emphasis is placed on the technologies developed in Oulu, i.e. the realXtend open source platform for creating real-time networked multi-user 3D environments, the FIWARE Advanced Web-based User Interface Generic Enablers, and the Meshmoon hosting service for creating and hosting multi-user 3D spaces for free. To bootstrap the hacking, the workshop participants are provided with the “Virtual Oulu” 3D model of downtown Oulu and a number of open data sources. In terms of 3D UI devices, the participants have access to Oculus Rift VR headsets and a CAVE. The participants are grouped into project teams of 3-4 students that each brainstorm, design and implement their own prototype, including 3D web programming, 3D content production and 3D UI design. For an example of such a prototype, check out the “Virtual Helsinki” FIWARE demo exploiting multiple FIWARE Generic Enablers. The source code of the prototype is available at https://github.com/playsign/fidemo/ and is licensed as open source for the code and with creative commons licenses for graphics. Prospective students should have expertise in at least one of the following areas: 3D web programming, 3D content production, 3D UI design. The project teams producing particularly “successful” prototypes will be offered the opportunity to (1) to “sell” their prototype for real-world deployment in “Virtual Oulu” for a one-time fee, and (2) collaborate with the University of Oulu researchers on conducting a field trial for the purpose of collecting research data on their prototype. Coordinator: Professor Timo 'Timppa' Ojala, University of Oulu, Finland Timo "Timppa" Ojala is a Professor of Computer Science at the Department of Computer Science and Engineering at the University of Oulu, Finland. Timppa leads the Urban Computing and Cultures research group and the UBI (UrBan Interactions) research program that have conducted a longitudinal and multidisciplinary study of ubiquitous computing systems with real users in authentic urban setting at the Open UBI Oulu civic laboratory deployed at downtown Oulu. This "in the wild" exploration commenced over ten years ago and has imposed a visible and lasting change on the Oulu cityscape in form of the city-wide panOULU WLAN network providing open and free wireless Internet access to the general public, and the UBI-hotspots, the network of large interactive public displays deployed around Oulu, for example. During the past couple of years Timppa has coordinated the design and implementation of "Virtual Oulu", a detailed 3D virtual model of downtown Oulu implemented atop the realXtend open source platform and hosted in the Meshmoon hosting service. While Timppa coordinates the execution of the hackathon, the technological know-how and hands-on guidance of the project teams is provided by a team of industry professionals that have intimate knowledge of the technologies and software platforms used in the hackathon. Further information and the online application form are available at: http://www.ubioulu.fi/en/UBISS2015 Best regards, -Timppa Professor Timo Ojala University of Oulu, Finland Chair, UBISS 2015 -- -- http://groups.google.com/group/realxtend http://www.realxtend.org --- You received this message because you are subscribed to the Google Groups "realXtend" group. To unsubscribe from this group and stop receiving emails from it, send an email to realxtend+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.