Hi Mikko thanks for the hint , i doublechecked
Below is a copy of the material editor readout. I think its not a serious issue as there is an easy reliable workaround :-) Cheers, Peter material 97066b26-d627-4383-acbf-88e1947f3146 { receive_shadows on transparency_casts_shadows off technique { lod_index 0 scheme Default pass { lighting on max_lights 8 start_light 0 iteration once ambient 0.560784 0.615686 0.619608 1 diffuse 0.560784 0.615686 0.619608 1 specular 0.672941 0.738824 0.743529 1 15 emissive 0 0 0 1 point_size 1 point_sprites off point_size_attenuation off point_size_min 0 point_size_max 0 scene_blend one zero depth_check on alpha_rejection always_pass 0 depth_write on depth_func less_equal depth_bias 0 0 cull_hardware clockwise cull_software back shading gouraud polygon_mode solid fog_override false texture_unit { texture 1_Metal_Panel.jpg max_anisotropy 1 tex_coord_set 0 tex_address_mode wrap tex_border_colour 0 0 0 1 filtering linear linear point mipmap_bias 0 colour_op_ex modulate src_texture src_current colour_op_multipass_fallback dest_colour zero alpha_op_ex modulate src_texture src_current rotate 0 scroll 0 0 scale 1 1 binding_type fragment content_type named } } } } On May 27, 10:02 am, Mikko Pallari <mikko.pall...@evocativi.com> wrote: > Hi, > > In Ogre material script you need to set variable: receive_shadows on > > Cheers, > Mikko > > On Wed, May 26, 2010 at 4:04 PM, pedro <psteinlech...@gmail.com> wrote: > > Hi all > > > I just did a little test with some objects made in sketchup using the > > ogre exporter and noticed that parts with a texture asigned do receive > > shadows casted by other objects, while parts of the same model with > > asigned colors > > show the colors correctly, but dont receive shadows. > > > Easy workaround for this could be to create textures for those colors > > > Is there a fix for this to expect, or is it better to use the above > > mentioned workaround ? > > > -- > >http://groups.google.com/group/realxtend > >http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org