Situating Cyborgs: Technology & Psychogeography

http://www.coventry.ac.uk/ccmr/confer2/archive1/Wil2.htm

By LIZ WILKINSON

In this paper I will be exploring ideas of the
post-human in relation to city-spaces - material,
virtual and imagined. I will also refer to
Situationist discourses on the city, which are
particularly pertinent here as Asger Jorn once
described situationist work on the city as "the
science fiction of urbanism" (Sadler 1998:148), and
the SI stated in 1960: "the situationist considers his
environment and himself as plastic " (Sadler
1998:151).

     The current vogue for cyberspace also has
antecedents in Constants work, and the appropriation
of cybernetic theory by Marshall McLuhan in the 1960s.
I shall also be discussing the figure of the cyborg as
theorised by Haraway, investigating the implications
of viewing it as an embodiment of oppositional
consciousness. Key to Haraways project is her notion
of situated knowledge an argument for "situated and
embodied knowledges against various forms of
unlocatable and so irresponsible knowledge claims "
(Haraway 1991:191).

     I will be referring to key SF texts, and also to
the work of radical architect Lebbeus Woods and
Michael Mensers Deleuzian analysis of it, in which
the inhabitants of cities are "situated bodies engaged
in expressive activity" (Menser 1996:305). These
inhabitants appropriate and deterritorialise city
spaces in ways unforeseen by city planners and
authorities. So I shall be attempting to map out
points of affinity between conceptualisations of city
space, psychogeography, cyberculture and feminist
theorisations of the posthuman. Has, as Bauman remarks
acidly, "Baudrillard tied the flaneur to the armchair
in front of the TV ?" (Bauman in Jenks 1995:148)

     What are the implications of conceptualising the
posthuman as a hybridising of biology and technology -
are they as tragic as Virilio predicts? He states:


the urbanisation of the actual body of the
city-dweller, the citizen-terminal soon to be decked
out to the eyeballs with interactive prosthesesa
being controlled by the machine, with which they say
he talks (Virilio 1997:20).


     Virilios terminal citizen is clearly a dystopian
vision of a cyborg future: he is implacably hostile to
the trap of cybergnosis, which Hakim Bey also warns
against- that is the false transcending of bodily
limitations, the fantasy of downloading consciousness
and jettisoning of meat reality. This is a kind of
delusory technotopia, which was extensively debated
and promoted in the early nineties, and a staple of
cyberpunk, although William Gibson laments that the
techno-evangelists missed his irony. Whilst I take
issue with Virilios deep pessimism (I believe that
there are opportunities for resistance, to which I
will return later), he makes an important point
concerning the apparent erasure of embodiment in cyber
rhetoric, as a form of pollution which


will soon see the semblance bowing out, the
geophysical reality of this territorial body, without
which neither the social body nor the animal body
could exist, since being means being situated - here
and now - hic et nunc (Virilio 1997:64).


     The city is an environment in which the body is
situated and inscribed socially, sexually,
discursively, and crucially here, technologically.
Technology is clearly implicated in the production of
material transformations of corporeality: the
posthuman figure of the cyborg is the point at which
the body takes on the characteristics of machinery,
either literally or figuratively. The contemporary
city is transversed by technology - telematics,
telecommunications, reconfigured informational maps
and links, where time, not space is of the essence,
folded and subject to an imaginary geography.

     The 'Transphysical city' which Marcos Novak
describes is not postphysical, but promises new ways
of being in cities which are complex, confused,
chaotic and discontinuous. It is


emphatically non-linear and non-local, its preferred
modes of narration would inherently involve
distributedness, multiplicity, emergence and
open-endedness (Novak 1997:266).


     Thus the transphysical city is open, experimental
and improvisational, having much in common with
Situationist practices around the city. Chtcheglov in
the Formulary for a New Urbanism advocated changing
landscapes from one hour to the next, and a kind of
unitary urbanism which would supplant urban
planning. In this " there will be rooms awakening more
vivid fantasies than any drug " (Chtcheglov in Sadler
1998:151) - which sounds like the spectacular and as
yet unrealisable promises of virtual reality. Vaneigem
points out in The Revolution of Everyday Life that the
problem with technology is that it is used in the
service of capitalism by a technocratic elite - and is
thus alienating and disempowering for the majority of
people. In addition, globally very few people have
access to new technologies. The very term information
superhighway used to describe the internet, rather
than the more eco-friendly sounding web, should
alert us to global capitalisms interest in the new
technology for its useability. Information
superhighway suggests a linear or gridlike
corporatised conception of cyberspace, which relates
to the actualisation of power and social relations in
material architecture and urban planning, cyberspace
as a " striated metric for the machinic enslavement of
integrationist circuits " (Menser 1996:305).

     In this construction of cyberspace one has a
choice of three basic roles: driver, passenger or
roadkill. To push the analogy a little further, it
suggests that walking, and the pedestrian, are out of
place and that the juggernauts of capitalism are
busily carving up cyberspace. The speech acts of the
pedestrian are marginalised and contained in chat
rooms, which constitute reservations from corporate
cyberspatial landgrabbing. Contemporary search engines
increasingly marginalise alternative and offbeat
websites, directing the movements of the casual surfer
through a kind of virtual mall.

     Within material city spaces the pedestrian
subjectively assembles an experience of the city
through the movement of his or her body. De Certeau
observes that,


the networks of these moving, intersecting writings
compose a manifold story that has neither author nor
spectator, shaped out of fragments and trajectories
and alterations of space a migrational or
metaphorical city thus slips into the clear text of
the planned and readable city (De Certeau 1984:93).


     The Situationist practice of derive or drift,
passage through the various ambiences of city spaces,
enabled the participants to refuse the machinic
functioning of the spectacle-city, reinscribing the
city as text as a political act: "these inscriptions
will have to extend their impact from a
psychogeographical insinuation to subversion in its
most simple form" claimed Potlatch (Potlatch in Sadler
1998:97). Thus the homogeneity of the city is
critically fissured, opening up the possibility of
alternative narratives - fleeting, contingent,
subversive and heterogeneous. To uncritically apply
notions of the flaneur/flaneuse or psychogeography to
an understanding of the experience of cyberspace would
be deeply problematic. Despite the much vaunted
interactivity of new media technologies, much of it
is simply of the point and click variety: surfing
the net seems to involve a superficial notion of
drifting, not so different from channel surfing the
TV. We need to ask what it is we are interacting with?
Interaction in cyberculture is an encounter with
planned experience - it is all designed, down to the
minutest details- therefore we have to choose from a
menu of largely predetermined choices, and within
games, there is a limited range of fixed outcomes. The
hugely successful game SimCity offers players the
chance to run their own virtual city, to be at the
apex of a pyramidal hierarchy. But the rules encode
the values of 1950s and 60s American town planning,
most specifically that of zoning. These are the rules
one plays by, so the opportunities to write ones own
city are severely limited by the programming: to
detourne SimCity, you would have to monkeywrench the
programming.

     This leads me to the question of cyberpunk, which
is positioned within wider countercultural debates.
Gibson et al are writing tales of the appropriation
and subversion of information technology, and the
"mythical feats of survivalism and resistance in a
data rich world of virtual environments and
posthumanism" (Ross in Penley and Ross 1991:120). Such
texts tend to satirise or problematise the present,
providing dire warnings of the dangers of ubiquitous
technology coupled with oppressive social regimes.
Hence the representation of cities, be they virtual or
material in SF is implicated in contemporary
discourses of the city within cultural practice. In
cyberpunk the city is usually represented as a risky
but exciting place for hip young counterculturalists,
usually white male and middle class. They negotiate
the city spaces of virtuality in a similar way to the
detectives of forties noir. Within more recent
male-authored SF, notably Gibsons Virtual Light and
Noons Pollen, women are featured as more central
characters. In Virtual Light it is Chevette, the cycle
courier, who foils the plans of a multinational to
wholly corporatise San Francisco, by layering an
information grid into the existing city. She earns her
living at the intersection of information and
geography, as a situated body in expressive activity -
she moves through the city in a high-speed, purposeful
improvisation. But Chevette is fetishised as a cyborg,
hybridising with her hi-tech cycle in an overtly
eroticised relationship with machinery:


it was really the melding-with, the clicking-in, that
did it. The bike between her legs was like some
hyper-evolved alien tail that shed somehow extrudeda
sweet and intricate bone-machine, grown Lexan-armoured
tires, near frictionless bearings and gas-filled
shocks (Gibson 1993:111).


     With the exception of a nominal agency, Chevette
is not so different from the surgically enhanced
cyborg razorgirls of Gibsons earlier work. Her body
is the site for technological inscription. As a figure
she bears comparison with Boda, the victim/heroine of
Noons novel Pollen. She is a cab driver, part of a
cab hive, run by an artificial intelligence, Columbus,
and linked almost psychically with it. Boda embodies
the city with her tattoos, a literal inscription of
the map. Her body is fetishised, described as "a naked
atlas of skin" (Noon 1995:252), her "skull
laser-tattooed with twisting streets in black and
white" (Noon 1995:42).

     Other examples of treating the female body as if
it were a cityscape are found in Asger Jorn and Guy
Debords disturbingly detourned soft-porn collages,
where the female body is cut and pasted for
psychogeographical delving. Whilst these collages were
ostensibly a critique of capitalisms ability to make
of the body a mere spectacle, they demonstrate
phallocentric and misogynistic tendencies, recalling
Debords chilling remark that Jack the Ripper was
probably a psychogeographer in love (Sadler
1998:80-1).

Whilst Boda embodies the city, it is her hybrid lover
Coyote, who is able to negotiate the pollinated
virtual cityscape in a perversely eroticised way. He
can:


journey anywhere through the green veins he pushes
himself through the lichens clinging to the pavement,
through mosses growing on walls, through the very
pollen that is breezing through the air of Manchester
(Noon 1995:274).


     Apart from the novels eroticisation of the city,
what is interesting about Noons work is its
deployment of countercultural values, suggesting " a
new and perversely fruitful relationship between
technology and culture" (Braidotti 1996:9). The
hybrids of Pollen embody the central values of
Haraways cyborg- they are partial, ironic, intimate
and perverse (Haraway 1991:151). As different
admixtures of the human, virtual, machine, plant,
animal and dead, they render the question animal,
vegetable or mineral almost redundant. They constitute
cyborg figures who are "about transgressed boundaries,
potent fusions, and dangerous possibilities" (Haraway
1991:154), which is not to say that Pollen is a
cyberfeminist text, but that it may be amenable to
analysis and appropriation.

     The figure of the cyborg is Haraways attempt to
map out the embodied subject in a context where the
structures of power are relational and experienced
through networks, communications and interactions. She
claims that capitalist patriarchy has been superseded
by a more nebulous form of power, which she terms "the
informatics of domination" (Haraway 1991:161-2). Her
cyborg is the illegitimate offspring of militarism and
capitalism, an open and politically subversive text
as it were, who is inscribing her own subjectivity,
blurring boundaries between the machine/organic,
male/female, nature/culture and so on. She states:


a cyborg world might be about lived social and bodily
realities in which people are not afraid of their
joint kinship with animals and machines, not afraid of
permanently partial identities and contradictory
standpoints (Haraway 1991:154).


     Her arguments concerning situated knowledge
emphasise that in a postmodern environment the most
effective way of finding a larger vision is to be
situated somewhere in particular- rather than
adopting a false totalising view. Thus the cyborg
would develop sympathies and affinities with others -
animal, human and machine. Her starting point is the
notion of difference structuring identities - again,
she states "feminist embodiment then, is not about
fixed location in a reified body, female or otherwise,
but about nodes in fields, inflections in orientations
and responsibility for difference in material-semiotic
fields of meaning" (Haraway 1991:154).

     This kind of thinking/being is nomadic: a
nomadism or driftwork which can be linked with
psychogeographical practices- in terms of the mapping
of affinities and the reinscription of nodes, sites
and tracks. For Haraway the known or experienced world
is an active entity in terms in interrelationships and
exchanges- interactivity perhaps? Cybercultural
reconceptualisations of the urban environment such as
Mitchells soft cities are attempts to reconfigure
material cities involving the "transmission and
transgression of the known, but it will also stand
alongside and be woven into that very matrix" (Novak
1997:270).

     Radical architect Lebbeus Woods argues that the
reclamation of urban spaces, their refiguring as
interfacial, interactive environments would provide:


A dense matrix of new conditions or an armature for
living as fully as possible in the present, for living
experimentally (Menser 1996:302).


     Rather like Hakim Beys 'Temporary Autonomous
Zones' (Bey 1991), Woods designs heterogeneous
freespaces, fracturing or extruded from existing
buildings. These spaces are: "always indefinite,
projective, never clearly demarcated, "finished" or
finite. They are momentary, not monumental" (Menser
1996:302). The very look of these designs is of
squatter assemblages, ephemeral, a hidden city or
virtual barrio. The communities here would be created
through dialogue and interaction, from interior to
interior using computer technologies. Michael Menser
comments of Woods work:


the individual follows a line of flight along a
material-social plane that traverses the divides
between nature/culture, human/technological and
organic/inorganic life (Menser 1996:306).


     In fact the individual here is a cyborg, a
hybrid, an interstitial being.

     Traversing back to SF for a moment, such
assemblages are often the nests for hybrid/cyborgs,
who do not fit in elsewhere. In Virtual Light the
Golden Gate Bridge is detourned by squatters,
reclaimed as living space by the dispossessed, and
functioning as a barrio it provides a haven from the
predations of the multinationals. It is described
thus:


its steel bones, its stranded tendons were lost within
an accretion of dreamsit is another reality intent
upon its own agenda (Gibson 1993:58-9).


     In Gibsons fiction the protagonists are rendered
cyborg through their relationship with technology, but
their relationships with the soft or hard cities is
also crucial. They are plugged in whether as drones,
couriers, hackers or luddites, and these technologies
of the city are implicated in their subjectivity.

     To sum up then, in this paper I have attempted to
map out converging lines around cyberculture,
posthuman feminism and situationist practices, through
the figure of the cyborg in a technologised city. This
figure may help to articulate alternative and
subversive knowledges which question the prevailing
popular discourses of cyberculture, characterised by
an uncritical technophilia and Eurocentric solipsism.

     There are great dangers in an uncritical view of
the posthuman, this melding of the human and the
machine, which could leave us with a residual
patriarchal fantasy, a Cartesian sleight of hand which
treats the body as a mere prosthesis for the mind.
Feminists and others have shown us that a critical
understanding of embodiment, the corporeal as
discursive is central to politicised resistance to
white capitalist patriarchy. In an optimistic polemic
on technology Vaneigem states:


Technological organisation cannot be destroyed from
without if the cybernauts came to power they would
have a hard time staying there. Their complacent
vision of their own rosy future calls for a retort
along the lines of these words from a black worker to
a white boss []: " When we first saw your trucks and
planes we thought you were gods. Then, after a few
years we learned how to drive your trucks, as we shall
soon learn how to fly your planes, and we understand
that what interested you most was manufacturing trucks
and planes and making money. For our part, what we are
interested in is using them. Now you are just our
blacksmiths (Vaneigem 1994:87).

 So we need to work within new technologies -
nostalgic technophobia simply isnt good enough,
although strategic essentialisms - human, female,
ethnic - will still prove useful. I would agree with
Anne Willis who states:


we should develop knowledge that will contribute to
the growth of critically conscious cultures that can
be introduced into the system to work like viruses
(Willis 1990:207).


     I would argue that cyberfeminism could be viewed
as a kind of critical retrovirus, offering strategies
for the interrogation and subversion of cyberculture,
in this way it is potentially far more interactive
than the so-called interactivity of point and click,
which pervades new media technologies. The creative
and critical work of cyberfeminists is politically
crucial at this point - we need to reclaim the streets
of cyberville. A selective appropriation of
Situationist subversive strategies is a good place to
start.

Bibliography

Bauman, Z. (1992) Intimations of Postmodernity,
London: Routledge.

Bey, H. (1991) The Temporary Autonomous Zone:
Ontological Anarchy and Poetic Terrorism, New
York:Autonomedia.

Braidotti, R. (1996) 'Cyberfeminism with a
Difference', New Formations, 29, Summer.

DeCerteau, M. (1984) The Practice of Everyday Life,
Berkely:University of California Press.

Gibson, W. (1993) Virtual Light, London:Penguin.

Jenks, C. (1995) Visual Culture, London: Routledge.

Menser, M. (1996) 'Becoming Heterarch: technocultural
theory, minor science and the production of space', in
S. Aronowitz & B. Martinson & M. Menser (eds)
Technoscience and Cyberculture, London: Routledge.

Noon, J. (1995) Pollen, Manchester: Ringpull.

Novak, M. (1997) 'Transmitting Architecture - the
transphysical city', in A. Kroker & M. Kroker (eds)
Digital Delerium, Montreal: New World.

Ross, A. (1991) 'Hacking Away at the Counterculture',
in C. Penley & A. Ross, (eds) Technoculture,
Minneapolis: Minnesota University Press.

Sadler, S.(1998)The Situationist City, Cambridge: MIT
Press.

Vaneigem, R. (1994)The Revolution of Everyday Life,
London: Rebel Press.

Virilio, P. (1997) Open Sky, London:Verso.

Willis, A. (1990) 'Digitisation and the living death
of photography', in Hayward, P. (ed), Culture,
Technology and Creativity in the Late twentieth
Century, London: Libbey & Co.





=====
"The world is the natural setting of and field for all my thoughts and all
my explicit perceptions. Truth does not 'inhabit' only 'the inner man' or
more accurately, there is no inner man, man is in the world and only in the
world does he know himself."

 Merleau-Ponty, Phenomenology of Perception, 1945

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