> how would it be working for other languages ?
> It's not said that other languages would use the same
> language repetitions.
the only way this would work is to chop *all* words, and place all clips in
memory behind each other, with a table containing all words and their offset
in memory + leng
On 11/1/06, Stéphane Doyon <[EMAIL PROTECTED]> wrote:
So if we could implement something that reuses individual word clips and
concatenates them, we could save anywhere between 25% to 50% on the voice
file size. I'd rather not get into that... (and my own player doesn't need
it ;-) ) but that's a
As a follow-up to some discussion around P#6159, there is a concern that
adding many new entries in the language file might make the voice file
grow beyond the buffer space available on the Archos.
Depending on speaking rate and compression parameters, I have generated
voice files with sizes v