> Michael Sevakis wrote:
> > libmpeg2 has been modified to have it work without malloc, decode only Y
for
> > greyscale targets, unneeded bits removed like checking the CPU type at
> > runtime and optimized for particular CPUs. It won't be a simple
> > conflict-free, drop-in update.
>
> I don't thi
Michael Sevakis wrote:
libmpeg2 has been modified to have it work without malloc, decode only Y for
greyscale targets, unneeded bits removed like checking the CPU type at
runtime and optimized for particular CPUs. It won't be a simple
conflict-free, drop-in update.
I don't think he meant that.
> Hi,
>
> I was looking at the mpegplayer plugin and was wondering if it is
> updated against current libmpeg2 SVN.
> AFAICS it isn't, so I searched a bit what changed and came up with
> these changes:
libmpeg2 has been modified to have it work without malloc, decode only Y for
greyscale targets,
The rbutility devs have been doing great work on this tool and they've
made serious efforts to make it speak as good as possible. I think people
who wants it to work even better should consider joining the effort and
help things happen, not just throw in good advice as an audience.
I agree, an
Hi,
I was looking at the mpegplayer plugin and was wondering if it is
updated against current libmpeg2 SVN.
AFAICS it isn't, so I searched a bit what changed and came up with
these changes:
0.4.0b -> 0.4.1 :
https://trac.videolan.org/libmpeg2/changeset?old_path=tags%2F0.4.0b&old=1172&new_path=tag
On Mon, 30 Jun 2008, alex wallis wrote:
Just a thought, but has anyone working on the rb utility tried talking to
actual screen reader manufacturers?
I think you're approaching this from a wrong end.
The rbutility devs have been doing great work on this tool and they've made
serious efforts
Hi list.
i'm just in the middle of listening back to the recording of the recent devcon.
I'm currently on the section to do with the rb utility, specifically discussion
of the console version.
Speaking as a blind user I was wondering when we talk about the console
version, I realise that it won'
On Mon, 30 Jun 2008, Joseph Garvin wrote:
I'm interested in writing a small rockbox app, but I'm not necessarily
looking to hack on rockbox itself. Should I checkout the whole source tree
to write plugins or is there an SDK for plugin developers somewhere? I
didn't see anything on the website
I'm interested in writing a small rockbox app, but I'm not necessarily
looking to hack on rockbox itself. Should I checkout the whole source tree
to write plugins or is there an SDK for plugin developers somewhere? I
didn't see anything on the website but I maybe blind.
On Mon, 30 Jun 2008, Jonathan Gordon wrote:
2008/6/30 Chun Ming Wong <[EMAIL PROTECTED]>:
But that's won't stop you using Rockbox as the OS itself, right?
You either use rockbox as the OS, or android...
Nope. Android is a Java-layer/GUI thing and the OS is Linux...
Rockbox as an App might
2008/6/30 Chun Ming Wong <[EMAIL PROTECTED]>:
> But that's won't stop you using Rockbox as the OS itself, right?
You either use rockbox as the OS, or android...
Rockbox as an App might give you the option of running rockbox under
android, but I doubt thats what you'd want anyway.
Jonathan
please do not post HTML mails to this list.
Sorry about the HTML, I didn't know.
Maybe I should rephrase it to
1)Use Rockbox as the OS
or
2)Run Rockbox as an application Android
I am not a developer myself, so can't answer some of your questions.
Someone have mentioned this in the Rockbox wik
Hi friends
I just wanted to express my thanks for a super-fun event in Berlin this past
weekend.
Thanks to everyone who took time out of their lives and attended this meeting,
and an extra big thanks to Jens/amiconn and Marianne/pixelma for taking care
of all the arrangement locally in a per
>Development board, production or sample units will come preloaded with
>the latest Android OS.
Have you modified Android sufficiently to allow running native applications?
Because if you can't run application native code, then theres not much sense
asking about rockbox.
Also, not sure if y
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