Re: plugins on RaaA

2011-03-30 Thread Jonathan Gordon
On 30 March 2011 23:15, Thomas Jarosch wrote: > No objections from the maemo/pandora side. MeeGo might get interesting > as it won't have a fixed screen size I guess. > > Cheers, > Thomas > No point enabling this on those ports if there is only one lcd size then :) (I wasnt going to enable it on

Re: plugins on RaaA

2011-03-30 Thread Thomas Jarosch
On Wednesday, 30. March 2011 11:18:15 Jonathan Gordon wrote: > Hi, > How much do we really care about the graphical plugins working on > RaaA? Really I'm asking about pictureflow and credits. > > As you might remember, I'm trying to get FS#11615 committed which > means much simpler building for an

Re: plugins on RaaA

2011-03-30 Thread Jonathan Gordon
On 30 March 2011 22:25, Frank Gevaerts wrote: > never mind, I fixed the bug. I'm going to commit this tomorrow night (hopefully) and disable it for android.

Re: plugins on RaaA

2011-03-30 Thread Frank Gevaerts
On Wed, Mar 30, 2011 at 08:42:02PM +1100, Jonathan Gordon wrote: > They wont compile currently, and yeah, I thought about the gpl issue > but then is it even possible to break our own license? I think it is. We don't have a central copyright holder, so everyone would have to agree on this (for app

Re: plugins on RaaA

2011-03-30 Thread Jonas Häggqvist
On 30-03-2011 11:34, Frank Gevaerts wrote: I think credits is a bit different though. I think it's fairly reasonable to interpret GPLv2 2c as saying you're not allowed to drop the credits plugin Why isn't AUTHORS included in .rockbox/docs anyway? -- Jonas Häggqvist rasher(at)rasher(dot)dk

Re: SOT: Broke my Cygwin environment

2011-03-30 Thread Magnus Holmgren
On Wed, Mar 30, 2011 at 10:44, pondlife wrote: > I tried to build a sim under Cygwin today for the first time in a while, but > am not getting very far: <...> > CC uclpack > CC tools/mkboot > make: *** No rule to make target `/home/Steve/rockbox/buildsim/stdio.h', > needed by `/home/Steve/rockb

Re: plugins on RaaA

2011-03-30 Thread Jonathan Gordon
On 30 March 2011 20:34, Frank Gevaerts wrote: > On Wed, Mar 30, 2011 at 08:18:15PM +1100, Jonathan Gordon wrote: >> Hi, >> How much do we really care about the graphical plugins working on >> RaaA? Really I'm asking about pictureflow and credits. > > I would assume that the people who want picture

Re: GSoC projects: Relocatable plugins or buflib in core

2011-03-30 Thread Thomas Martitz
Since there's no answer (yet) as to what project would be more valuable for Rockbox, is it OK if I make two applications? Alternatively I could make an application that has both projects and we'd decide which one after the selection process (if I'm accepted) or simply decide for one project.

Re: plugins on RaaA

2011-03-30 Thread Frank Gevaerts
On Wed, Mar 30, 2011 at 08:18:15PM +1100, Jonathan Gordon wrote: > Hi, > How much do we really care about the graphical plugins working on > RaaA? Really I'm asking about pictureflow and credits. I would assume that the people who want pictureflow on a DAP will also work on RaaA. I personally don'

plugins on RaaA

2011-03-30 Thread Jonathan Gordon
Hi, How much do we really care about the graphical plugins working on RaaA? Really I'm asking about pictureflow and credits. As you might remember, I'm trying to get FS#11615 committed which means much simpler building for android and sdl-app (meamo/pandora shouldnt be affected). The only reason I

SOT: Broke my Cygwin environment

2011-03-30 Thread pondlife
I tried to build a sim under Cygwin today for the first time in a while, but am not getting very far: $ make reconf Using temporary directory /tmp Platform set to iriverh300 Simulator build selected Using source code root directory: /home/Steve/rockbox Cygwin host detected Enabling MMX support Si