Thanks Matt - I'll try this out.
Best,
NB
On Feb 27, 4:33 pm, Matt Jones al2o...@gmail.com wrote:
The %g specifier to sprintf will do this automatically:
%g % 1.0
= 1
%g % 1.375
= 1.375
--Matt Jones
On Feb 27, 1:20 am, northband northb...@gmail.com wrote:
Hi -
I am working with
Maybe you can convert them to integers?
my_float = 2.0
my_float = my_float.to_i if my_float == my_float.to_i
Pepe
On Feb 27, 1:20 am, northband northb...@gmail.com wrote:
Hi -
I am working with floats and am wondering how I can trim the decimal
and trailing zeros on my whole numbers. For
Thanks - this seems easy enough.
On Feb 27, 3:12 pm, pepe p...@betterrpg.com wrote:
Maybe you can convert them to integers?
my_float = 2.0
my_float = my_float.to_i if my_float == my_float.to_i
Pepe
On Feb 27, 1:20 am, northband northb...@gmail.com wrote:
Hi -
I am working with
The %g specifier to sprintf will do this automatically:
%g % 1.0
= 1
%g % 1.375
= 1.375
--Matt Jones
On Feb 27, 1:20 am, northband northb...@gmail.com wrote:
Hi -
I am working with floats and am wondering how I can trim the decimal
and trailing zeros on my whole numbers. For instance,
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