Thanks for your reply.
I tried around and found out that the main problem seemed to be the multithreaded setup combined with fireUntilHalt().
When I switched to single threaded and using fireAllRules() every 1000 events everything works fine. No race conditions. (And no freezing when insertin
Hello everyone,
i'm having some design problems with Drools Fusion and CEP. Maybe you can guide me into the right direction.
(Drools 5.6)
Problem:
I want to use Fusion CEP to handle a quite large amount of events (25-50 thousand per minute as a start). The events don't have to live v