Ok, thanks!
> On 04 Jan 2015, at 17:57, Philippe Daouadi wrote:
>
> If you want a generic pi, you should use the one in the Float trait
>
> If you have
> let x : f64 = ...;
> x * Float::pi() will resolve to f64 pi
>
> Philippe
>
> On 01/04/2015 05:21 PM, Manish Goregaokar wrote:
>> We have two
If you want a generic pi, you should use the one in the Float trait
If you have
let x : f64 = ...;
x * Float::pi() will resolve to f64 pi
Philippe
On 01/04/2015 05:21 PM, Manish Goregaokar wrote:
We have two types of floats, there is a Pi of both precision levels. I
don't think it's anything m
We have two types of floats, there is a Pi of both precision levels. I
don't think it's anything more than that. You should be able to cast
between the two, but that's it I guess. Rust tries to give explicit control
over such things.
There is a Float trait (might have been renamed) if you want to
Dear Rust Developers,
here is another ignorant question so feel free to ignore.
When reading the guide I came across "std::f64::consts::PI” for pi. Now I was
wondering why there are separate constants defined for 32 and 64 bit floats and
how this will work with generics. Do you always have to de