Re: ASCD 0.98 WIP 2 released

2012-03-30 Thread Tommo H
tomh.retros...@gmail.com *Sent:* Friday, March 23, 2012 1:31 AM *To:* sam-users@nvg.ntnu.no *Subject:* Re: ASCD 0.98 WIP 2 released If I dare make a suggestion; what might be nice now that memory is so large would be to ditch fast loads and saves (or at least significantly demote them) in favour

Re: ASCD 0.98 WIP 2 released

2012-03-30 Thread Simon Owen
On 28/03/2012 19:27, Aleš Keprt wrote: My final choice is Microsoft ADPCM, its bitrate is 384 kbps (for 48kHz stereo), i.e. 172 MB per hour, and I think the audio quality is good. I tried ADPCM for SimCoupe but wasn't very happy with it. MS-ADPCM was brighter than IMA-ADPCM, but still seemed

Re: ASCD 0.98 WIP 2 released

2012-03-30 Thread Aleš Keprt
approach is good. Aley -Původní zpráva- From: Simon Owen Sent: Friday, March 30, 2012 9:44 PM To: sam-users@nvg.ntnu.no Subject: Re: ASCD 0.98 WIP 2 released On 28/03/2012 19:27, Aleš Keprt wrote: My final choice is Microsoft ADPCM, its bitrate is 384 kbps (for 48kHz stereo), i.e. 172 MB

Re: ASCD 0.98 WIP 2 released

2012-03-30 Thread Simon Owen
On 30/03/2012 21:15, Aleš Keprt wrote: I think the audio track needs to be compressed to MP3 in an external program. MP3 would have been good, though I don't know if finding a legal free codec for the encoding might be a problem? The demo AVI I posted a few years ago was run through VirtualDub

Re: ASCD 0.98 WIP 2 released

2012-03-30 Thread Aleš Keprt
files outside our custom player. A. -Původní zpráva- From: Simon Owen Sent: Friday, March 30, 2012 10:52 PM To: sam-users@nvg.ntnu.no Subject: Re: ASCD 0.98 WIP 2 released On 30/03/2012 21:15, Aleš Keprt wrote: I think the audio track needs to be compressed to MP3 in an external program

Re: ASCD 0.98 WIP 2 released

2012-03-30 Thread Simon Owen
On 30/03/2012 22:01, Aleš Keprt wrote: So you use your own MRLE encoder instead of Microsoft's codec? How does it work? Yes, the MRLE encoder is fairly simple, and probably under 100 lines of code. The audio data is exactly what's written to the sound card buffer, so that didn't need encoding.

Re: ASCD 0.98 WIP 2 released

2012-03-28 Thread Aleš Keprt
From: Tommo H Sent: Friday, March 23, 2012 1:31 AM To: sam-users@nvg.ntnu.no Subject: Re: ASCD 0.98 WIP 2 released If I dare make a suggestion; what might be nice now that memory is so large would be to ditch fast loads and saves (or at least significantly demote them) in favour

Re: ASCD 0.98 WIP 2 released

2012-03-27 Thread Tommo H
...@gmail.com *Sent:* Friday, March 23, 2012 1:31 AM *To:* sam-users@nvg.ntnu.no *Subject:* Re: ASCD 0.98 WIP 2 released If I dare make a suggestion; what might be nice now that memory is so large would be to ditch fast loads and saves (or at least significantly demote them) in favour of a simple jog

Re: ASCD 0.98 WIP 2 released

2012-03-26 Thread Aleš Keprt
several minutes of video into just 1.0 MB AVI file. :-) Audio track is then much larger than video track, which is quite unusual. ;-) Aley From: Tommo H Sent: Friday, March 23, 2012 1:31 AM To: sam-users@nvg.ntnu.no Subject: Re: ASCD 0.98 WIP 2 released If I dare make a suggestion; what might

Re: ASCD 0.98 WIP 2 released

2012-03-22 Thread Andrew Gillen
Keprt Sent: Thursday, March 22, 2012 2:26 AM To: sam-users@nvg.ntnu.no Subject: ASCD 0.98 WIP 2 released Hi Sam Users! I just released the new version of my emulator ASCD 0.98 WIP 2. It’s still “work-in-progress”, but many planned things are already implemented. You can download it from my web

Re: ASCD 0.98 WIP 2 released

2012-03-22 Thread Aleš Keprt
: Andrew Gillen Sent: Thursday, March 22, 2012 11:29 PM To: sam-users@nvg.ntnu.no Subject: Re: ASCD 0.98 WIP 2 released Hi Aleš Great work on this emulator. I tried it this evening and it plays a mean game of Dave Invaders and even the demo of Dave Infuriators Quick load and save seems to work

Re: ASCD 0.98 WIP 2 released

2012-03-22 Thread Tommo H
*Subject:* Re: ASCD 0.98 WIP 2 released Hi Aleš Great work on this emulator. I tried it this evening and it plays a mean game of Dave Invaders Emoticon3.gif and even the demo of Dave Infuriators Emoticon3.gif Emoticon3.gif Quick load and save seems to work great but with one small bug (that I'm

ASCD 0.98 WIP 2 released

2012-03-21 Thread Aleš Keprt
Hi Sam Users! I just released the new version of my emulator ASCD 0.98 WIP 2. It’s still “work-in-progress”, but many planned things are already implemented. You can download it from my web site www.keprt.cz – click Download, then see at the bottom of that page. Snapshots are now enabled for