Hey Steve,
Is there a way to modify/customize the new Merida1 piece set?
Regards
~
*Alan C Whiteman* | Visualis Web Design
(562) 305-2862 | http://visualiswebdesign.com
On 01/26/2016 03:41 AM, Steve A wrote:
> We've rebuilt the windows' builds and source tarball
We've rebuilt the windows' builds and source tarball in the last couple of
hours.
The changes only really affect doing large PGN imports in windows,
where we previously had a bottleneck/slowdown.
(The code still isn't as fast as 4.14, before we implemented the
new encoding checks though)
cheers.
Thanks for all the work you do on ScidvsPC, Steve!
--Kevin
*The extra mile is a vast, unpopulated wasteland* - Jeff Haden
On Fri, Jan 22, 2016 at 2:33 AM, Igor Sosa Mayor wrote:
> Steve A writes:
>
> > Here are the 4.16 release candidates.
> > It's not long since our last release, but we had a
Steve A writes:
> Here are the 4.16 release candidates.
> It's not long since our last release, but we had a bug in the new UTF PGN
> export code
> which would rarely mess up the last few moves of a game, so time for a new
> one.
thanks!
--
:: Igor Sosa Mayor :: joseleopoldo1...@gmail.c
Here are the 4.16 release candidates.
It's not long since our last release, but we had a bug in the new UTF PGN
export code
which would rarely mess up the last few moves of a game, so time for a new
one.
Steve
source
http://sourceforge.net/projects/scidvspc/files/source/scid_vs_pc-4.16.tgz/downl