http://www.nydailynews.com/entertainment/2009/06/15/2009-06-15_dan_aykroyd_happy_to_revisit_old_ghostbusters_haunts.html

Dan Aykroyd happy to revisit old 'Ghostbusters' haunts

by Stu Horvath
DAILY NEWS STAFF WRITER

Updated Monday, June 15th 2009


Dan Aykroyd has been waiting 20 years for this moment.

While this Tuesday`s release of "Ghostbusters: The Video Game" is made for
living rooms instead of movie houses, the 56-year-old actor says the game
was the chance he and fellow actors Bill Murray, Harold Raimis and Ernie
Hudson were looking for to reprise their famous roles.

"To me, this is the third movie," says Aykroyd, "The third movie might
wind up being a sequel to this game."

The game, developed by Terminal Reality, picks up two years after the
events of the 1989 sequel, "Ghostbusters II."

In addition to the voices and likenesses of the four Ghostbusters, actors
Annie Potts and William Atherton reprise their characters while Alyssa
Milano and Brian Doyle-Murray voice new ones.

With all that talent and an original script by Raimis and Aykroyd, calling
it "Ghostbusters III" isn't that out of this world.

The project has scared up a lot of interest from fans who have been
eagerly awaiting a third film installment, which has been foiled by
everything from budget concerns to Bill Murray's schedule.

"It's show biz. Dreams get perforated,” says Aykroyd of the problems. “I
just had to kiss it goodbye for a long time."

Last summer, it looked like the game wouldn't materialize either.

Originally developed for Activision, following that company's merger with
Vivendi, the project was dropped - a controversial move in gamer circles
considering the positive buzz the title had generated.

Thankfully, Atari stepped in and secured the publishing rights.

Now “Ghostbusters: The Video Game” is hitting stores on the 25th
anniversary of the original movie’s release and renewed interest in the
franchise has prompted the team behind “The Office” to pen a script for a
new movie.

Aykroyd gives the game developers all the credit.

"The guys who built this game were real fans, real passionate fans,” he
says, “That love comes through."

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