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Moin,
On Monday 29 December 2003 19:00, Patrick A wrote:
> original email below.. i keep getting errors trying to mail to the
> list about delivery failure, plus all the emails i'm recieving are doubled
> 0_o
>
>
>
> a list of sdlperl projects w
original email below.. i keep getting errors trying to mail to the
list about delivery failure, plus all the emails i'm recieving are doubled
0_o
a list of sdlperl projects would be a great idea, maybe even if it was
similar to the one on libsdl.org (I put my first game there
On Mon, 2003-12-29 at 06:19, Patrick A wrote:
Hi there,
> My request is that whoever is maintaining the code, to change this behavior
> so that these dlls are only required to be present if the application
> enables them (use SDL::TTF or something maybe?) instead of the otherway
> around that
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Moin,
On Monday 29 December 2003 15:19, Patrick A wrote:
> they are all related and anyone who uses SDL will need to know the concepts
> to blitting images.
Really? I never used this (pure OpenGL guy :)
> No one has Dave's original tutorial huh? I had it on my
Before I nitpick the tutorial, I just want to make a wish about future
versions of sdlperl that are closely related to the ability to distribute
your apps.
The way sdlperl is set up (Or at least used to be, i haven't made any new
downloads yet), you have to have ALL of the additional .dlls for